Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-04 | Improve docs for Thread | Zak | |
An attempt to improve the documentation for Thread - Adds documentation on how and when the `wait_to_finish` should be used - Adds a note on what to be careful about when using `wait_to_finish` | |||
2021-03-03 | Remove trivial examples in the ItemList class documentation | Hugo Locurcio | |
See https://github.com/godotengine/godot-docs/issues/4712. | |||
2021-03-02 | Merge pull request #36202 from YeldhamDev/sprite_region_hide | Rémi Verschelde | |
Hide extra options from various nodes if they're not enabled | |||
2021-03-02 | Hide extra options from various nodes if they're not enabled | Michael Alexsander | |
2021-03-02 | Fix examples in Callable docs | kleonc | |
2021-03-01 | Merge pull request #42007 from HaSa1002/callable-docs | Rémi Verschelde | |
Document missing Callable methods | |||
2021-03-01 | Document missing Callable methods | HaSa1002 | |
* Callable.hash() * Callable.is_custom() * Callable.is_null() * Callable.is_standard() * Callable.bind() * Callable.unbind() * Callable::operator== * Callable::operator!= Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2021-03-01 | Merge pull request #46508 from rcorre/pathbake | Rémi Verschelde | |
Clarify Curve.get_closest_point uses baked points. | |||
2021-03-01 | Merge pull request #46534 from asmaloney/doc-styleboxflat-grammar | Rémi Verschelde | |
Fix some grammar in StyleBoxFlat class docs | |||
2021-02-28 | Fix some grammar in StyleBoxFlat class docs | Andy Maloney | |
2021-02-28 | Logger: Cache 'flush_stdout_on_print' to improve performance, and works ↵ | Mateo Kuruk Miccino | |
before ProjectSettings starts. ProjectSetting: Now 'application/run/flush_stdout_on_print' requires a restart of the Editor to take effect | |||
2021-02-28 | Clarify Curve.get_closest_point uses baked points. | Ryan Roden-Corrent | |
Based on the doc, I wasn't sure if get_closest_point would return the closest baked point or the closest "source" point. It seems to use baked: https://github.com/godotengine/godot/blob/8faecd6a470aeef41084a32d74f4a131a5ef42b6/scene/resources/curve.cpp#L809 | |||
2021-02-26 | Fixes typo in Array::bsearch_custom doc | Haoyu Qiu | |
2021-02-25 | Remove GDScript bindings for OS.get/set_exit_code, ↵ | Emmanuel Leblond | |
SceneTree.quit(<exit_code>) should be used instead | |||
2021-02-25 | Merge pull request #46416 from nekomatata/draw-collision-outline-option | Rémi Verschelde | |
Added option in project settings to draw Shape2D outlines | |||
2021-02-25 | Added option in project settings to draw Shape2D outlines | PouleyKetchoupp | |
Disabling collision outlines can be useful for performance when the game is running and many collision shapes are displayed. | |||
2021-02-25 | Improve the `OS.get_environment()`/`OS.set_environment()` documentation | Hugo Locurcio | |
2021-02-25 | Expose set_environment to GDScript | Bastiaan Olij | |
2021-02-24 | Merge pull request #46360 from nmrkr/drag-preview-crash-after-free | Rémi Verschelde | |
Fix crash during drag if user queue_free'd the drag preview | |||
2021-02-24 | Fix crash during drag if user freed the drag preview | Delf Neumärker | |
2021-02-24 | Merge pull request #46045 from bruvzg/text_server_bmp_create | Rémi Verschelde | |
[TextServer] Restores bitmap font dynamic construction functions. | |||
2021-02-24 | Use a more specific type for Area2D/3D body signals | Aaron Franke | |
2021-02-22 | Merge pull request #45994 from Jummit/expose-edit-selected | Rémi Verschelde | |
Expose edit_selected in Tree | |||
2021-02-22 | expose edit_selected in Tree | Jummit | |
2021-02-22 | Merge pull request #45934 from angad-k/fix-smoothstep-function-documentation | Rémi Verschelde | |
fix minor issue in smooth step function's documentation | |||
2021-02-22 | Merge pull request #46253 from asmaloney/docs-theme | Rémi Verschelde | |
[docs] Clarification on theme's get_stylebox | |||
2021-02-21 | Document theming a SpinBox's background | Hugo Locurcio | |
This closes #46248. | |||
2021-02-21 | Document that Button doesn't interpret touch input (= no multitouch) | Hugo Locurcio | |
TouchScreenButton should be used for gameplay actions instead. | |||
2021-02-20 | [docs] Clarification on theme's get_stylebox | Andy Maloney | |
Remove reference to "icon" (must have been a copy-paste error) & clarify where to find out what names & node_types are valid. | |||
2021-02-19 | Update documentation for the new ProcessMode | Aaron Franke | |
2021-02-19 | Merge pull request #46194 from Calinou/os-delay-no-negative | Rémi Verschelde | |
Don't allow negative values for `OS.delay_usec()`/`OS.delay_msec()` | |||
2021-02-19 | Merge pull request #46221 from akien-mga/doc-sync-classref | Rémi Verschelde | |
doc: Sync classref with current source | |||
2021-02-19 | doc: Sync classref with current source | Rémi Verschelde | |
And fix various bogus bindings following previous PRs. | |||
2021-02-19 | Merge pull request #46219 from pycbouh/doc-editor-plugin-build | Rémi Verschelde | |
Add documentation for EditorPlugin's build method | |||
2021-02-19 | Merge pull request #44737 from KoBeWi/touch_shape_screen_centered_button | Rémi Verschelde | |
Fix shape_centered property in TouchScreenButton | |||
2021-02-19 | Add documentation for EditorPlugin's build method | Yuri Sizov | |
2021-02-18 | Don't allow negative values for `OS.delay_usec()`/`OS.delay_msec()` | Hugo Locurcio | |
This closes #46190. | |||
2021-02-18 | Move tablet driver API from OS to DisplayServer. | bruvzg | |
2021-02-17 | Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D | Jitesh | |
Fixes #40301. Fixes #45947. | |||
2021-02-16 | Added signed_angle_to for Vector3 | JestemStefan | |
2021-02-15 | Expose RichTextLabel selection to script | PouleyKetchoupp | |
Expose existing get_selection_text and add methods to get the current selection index from and index to. | |||
2021-02-15 | Merge pull request #46028 from Beuc/patch-passby | Rémi Verschelde | |
doc: explain TouchScreenButton passby mode | |||
2021-02-15 | doc: explain TouchScreenButton passby mode | Sylvain Beucler | |
2021-02-15 | Merge pull request #45855 from hoontee/fix-45718 | Rémi Verschelde | |
Implement CollisionPolygon3D margin | |||
2021-02-15 | [Text Server] Restores bitmap font dynamic construction functions. | bruvzg | |
2021-02-15 | [TextServer] Restore character and space extra spacing support. | bruvzg | |
2021-02-14 | [CTL] Add missing font outline drawing routines and theme constants. | bruvzg | |
2021-02-13 | Expose a `File.flush()` method to scripting | Hugo Locurcio | |
This can be used to ensure a file has its contents saved even if the project crashes or is killed by the user (among other use cases). See discussion in #29075. | |||
2021-02-13 | fix minor issue in smooth step function's documentation | Angad Kambli | |
2021-02-11 | fixed typo in packedscene | Emily | |