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2021-03-04Improve docs for ThreadZak
An attempt to improve the documentation for Thread - Adds documentation on how and when the `wait_to_finish` should be used - Adds a note on what to be careful about when using `wait_to_finish`
2021-03-03Remove trivial examples in the ItemList class documentationHugo Locurcio
See https://github.com/godotengine/godot-docs/issues/4712.
2021-03-02Merge pull request #36202 from YeldhamDev/sprite_region_hideRémi Verschelde
Hide extra options from various nodes if they're not enabled
2021-03-02Hide extra options from various nodes if they're not enabledMichael Alexsander
2021-03-02Fix examples in Callable docskleonc
2021-03-01Merge pull request #42007 from HaSa1002/callable-docsRémi Verschelde
Document missing Callable methods
2021-03-01Document missing Callable methodsHaSa1002
* Callable.hash() * Callable.is_custom() * Callable.is_null() * Callable.is_standard() * Callable.bind() * Callable.unbind() * Callable::operator== * Callable::operator!= Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-03-01Merge pull request #46508 from rcorre/pathbakeRémi Verschelde
Clarify Curve.get_closest_point uses baked points.
2021-03-01Merge pull request #46534 from asmaloney/doc-styleboxflat-grammarRémi Verschelde
Fix some grammar in StyleBoxFlat class docs
2021-02-28Fix some grammar in StyleBoxFlat class docsAndy Maloney
2021-02-28Logger: Cache 'flush_stdout_on_print' to improve performance, and works ↵Mateo Kuruk Miccino
before ProjectSettings starts. ProjectSetting: Now 'application/run/flush_stdout_on_print' requires a restart of the Editor to take effect
2021-02-28Clarify Curve.get_closest_point uses baked points.Ryan Roden-Corrent
Based on the doc, I wasn't sure if get_closest_point would return the closest baked point or the closest "source" point. It seems to use baked: https://github.com/godotengine/godot/blob/8faecd6a470aeef41084a32d74f4a131a5ef42b6/scene/resources/curve.cpp#L809
2021-02-26Fixes typo in Array::bsearch_custom docHaoyu Qiu
2021-02-25Remove GDScript bindings for OS.get/set_exit_code, ↵Emmanuel Leblond
SceneTree.quit(<exit_code>) should be used instead
2021-02-25Merge pull request #46416 from nekomatata/draw-collision-outline-optionRémi Verschelde
Added option in project settings to draw Shape2D outlines
2021-02-25Added option in project settings to draw Shape2D outlinesPouleyKetchoupp
Disabling collision outlines can be useful for performance when the game is running and many collision shapes are displayed.
2021-02-25Improve the `OS.get_environment()`/`OS.set_environment()` documentationHugo Locurcio
2021-02-25Expose set_environment to GDScriptBastiaan Olij
2021-02-24Merge pull request #46360 from nmrkr/drag-preview-crash-after-freeRémi Verschelde
Fix crash during drag if user queue_free'd the drag preview
2021-02-24Fix crash during drag if user freed the drag previewDelf Neumärker
2021-02-24Merge pull request #46045 from bruvzg/text_server_bmp_createRémi Verschelde
[TextServer] Restores bitmap font dynamic construction functions.
2021-02-24Use a more specific type for Area2D/3D body signalsAaron Franke
2021-02-22Merge pull request #45994 from Jummit/expose-edit-selectedRémi Verschelde
Expose edit_selected in Tree
2021-02-22expose edit_selected in TreeJummit
2021-02-22Merge pull request #45934 from angad-k/fix-smoothstep-function-documentationRémi Verschelde
fix minor issue in smooth step function's documentation
2021-02-22Merge pull request #46253 from asmaloney/docs-themeRémi Verschelde
[docs] Clarification on theme's get_stylebox
2021-02-21Document theming a SpinBox's backgroundHugo Locurcio
This closes #46248.
2021-02-21Document that Button doesn't interpret touch input (= no multitouch)Hugo Locurcio
TouchScreenButton should be used for gameplay actions instead.
2021-02-20[docs] Clarification on theme's get_styleboxAndy Maloney
Remove reference to "icon" (must have been a copy-paste error) & clarify where to find out what names & node_types are valid.
2021-02-19Update documentation for the new ProcessModeAaron Franke
2021-02-19Merge pull request #46194 from Calinou/os-delay-no-negativeRémi Verschelde
Don't allow negative values for `OS.delay_usec()`/`OS.delay_msec()`
2021-02-19Merge pull request #46221 from akien-mga/doc-sync-classrefRémi Verschelde
doc: Sync classref with current source
2021-02-19doc: Sync classref with current sourceRémi Verschelde
And fix various bogus bindings following previous PRs.
2021-02-19Merge pull request #46219 from pycbouh/doc-editor-plugin-buildRémi Verschelde
Add documentation for EditorPlugin's build method
2021-02-19Merge pull request #44737 from KoBeWi/touch_shape_screen_centered_buttonRémi Verschelde
Fix shape_centered property in TouchScreenButton
2021-02-19Add documentation for EditorPlugin's build methodYuri Sizov
2021-02-18Don't allow negative values for `OS.delay_usec()`/`OS.delay_msec()`Hugo Locurcio
This closes #46190.
2021-02-18Move tablet driver API from OS to DisplayServer.bruvzg
2021-02-17Add animation_finished signal and fix frame_changed signal for AnimatedSprite3DJitesh
Fixes #40301. Fixes #45947.
2021-02-16Added signed_angle_to for Vector3JestemStefan
2021-02-15Expose RichTextLabel selection to scriptPouleyKetchoupp
Expose existing get_selection_text and add methods to get the current selection index from and index to.
2021-02-15Merge pull request #46028 from Beuc/patch-passbyRémi Verschelde
doc: explain TouchScreenButton passby mode
2021-02-15doc: explain TouchScreenButton passby modeSylvain Beucler
2021-02-15Merge pull request #45855 from hoontee/fix-45718Rémi Verschelde
Implement CollisionPolygon3D margin
2021-02-15[Text Server] Restores bitmap font dynamic construction functions.bruvzg
2021-02-15[TextServer] Restore character and space extra spacing support.bruvzg
2021-02-14[CTL] Add missing font outline drawing routines and theme constants.bruvzg
2021-02-13Expose a `File.flush()` method to scriptingHugo Locurcio
This can be used to ensure a file has its contents saved even if the project crashes or is killed by the user (among other use cases). See discussion in #29075.
2021-02-13fix minor issue in smooth step function's documentationAngad Kambli
2021-02-11fixed typo in packedsceneEmily