Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-12-12 | Document how to autoscroll ScrollContainer. | Ryan Roden-Corrent | |
It is not uncommon to want to scroll to the most recently added child of a ScrollContainer (e.g. a chat box or activity log). This is a little tricky, since `ensure_control_visible` will not work on a node on the same frame as you add it. Let's at least document that you need to wait until the next frame. Relates to https://github.com/godotengine/godot-proposals/issues/3629. Co-authored-by: Yuri Sizov <pycbouh@users.noreply.github.com> | |||
2021-12-03 | Merge pull request #55520 from pycbouh/docs-sort-group-newline-theme-and-enums | Rémi Verschelde | |
2021-12-03 | Merge pull request #55576 from Chaosus/vs_new_int_ops | Yuri Roubinsky | |
Add bitwise operators to `VisualShaderNodeIntOp` | |||
2021-12-03 | Merge pull request #55578 from madmiraal/fix-55561 | Rémi Verschelde | |
2021-12-03 | Add bitwise operators to `VisualShaderNodeIntOp` | Yuri Roubinsky | |
2021-12-03 | Merge pull request #54833 from KoBeWi/it's_a_trap | Rémi Verschelde | |
2021-12-03 | Allow any kind of Mesh to be added to an EditorNode3DGizmo | Marcel Admiraal | |
2021-12-03 | NavigationMeshInstance: Fix typo to 'vertices' | Rémi Verschelde | |
2021-12-02 | Merge pull request #55294 from ConteZero/text_edit_drag_and_drop | Rémi Verschelde | |
Add drag and drop to TextEdit | |||
2021-12-02 | Add drag and drop to TextEdit | ConteZero | |
2021-12-02 | Merge pull request #52916 from aaronfranke/no-default-env | Rémi Verschelde | |
Remove `default_env.tres` from generating in new projects | |||
2021-12-02 | Merge pull request #54910 from ↵ | Rémi Verschelde | |
Calinou/basematerial3d-texture-auto-roughness-metallic Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D | |||
2021-12-02 | Merge pull request #55545 from akien-mga/doc-aabb-has_point | Rémi Verschelde | |
AABB: Improve docs and test for `has_point` | |||
2021-12-02 | Improve store_string() description | kobewi | |
2021-12-02 | Merge pull request #53287 from Chaosus/sprite3d_fix | Rémi Verschelde | |
2021-12-02 | AABB: Improve docs and test for `has_point` | Rémi Verschelde | |
Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D and for floating-point AABBs to exclude points on some of its faces. | |||
2021-12-02 | Merge pull request #37626 from aaronfranke/rect2-warnings | Max Hilbrunner | |
Print warnings when using a Rect2 or AABB with a negative size | |||
2021-12-02 | Merge pull request #55537 from timothyqiu/doc-code-tag | Rémi Verschelde | |
2021-12-02 | Merge pull request #55330 from Calinou/doc-voxelgidata | Rémi Verschelde | |
2021-12-02 | Fix various misused code tag in classref | Haoyu Qiu | |
2021-12-02 | Merge pull request #38604 from Calinou/astar-rename-get-point-ids | Rémi Verschelde | |
2021-12-01 | Rename Vector parameters to be consistent | Raul Santos | |
Renames parameters that were named differently across different scripting languages or their documentation to use the same name everywhere. | |||
2021-12-01 | Sort and group theme properties in docs, improve formatting for theme and enums | Yuri Sizov | |
2021-11-30 | Warn when using an AABB or Rect2 with a negative size | Aaron Franke | |
2021-11-30 | Rename `AStar.get_points()` to `AStar.get_point_ids()` for clarity | Hugo Locurcio | |
The same has been done for AStar2D as well. | |||
2021-11-30 | Merge pull request #55427 from zacryol/tab-container-clarify | Rémi Verschelde | |
2021-11-29 | Clarify usage of TabContainer | zacryol | |
Makes it more clear that TabBar is separate from TabContainer, and that the container draws the tabs itself. | |||
2021-11-29 | Merge pull request #55408 from madmiraal/fix-54517 | Rémi Verschelde | |
2021-11-29 | Document using SpriteBase3D's `modulate` property with material override | Hugo Locurcio | |
2021-11-29 | Enable sorting of operator methods in class documentation. | Marcel Admiraal | |
2021-11-28 | Merge pull request #55239 from zacryol/find-world-2d-description-fix | Rémi Verschelde | |
Fix description of Viewport `find_world_2d()` method. | |||
2021-11-27 | Fix description of Viewport `find_world_2d()` method. | zacryol | |
The doc now states that the method searches for a World2D among ancestor Viewports as well, differentiating it from the get_world_2d() getter. and also find_world_3d() | |||
2021-11-26 | Remove default_env.tres from generating in new projects | Aaron Franke | |
2021-11-26 | Document the VoxelGIData resource | Hugo Locurcio | |
This companion resource to VoxelGI has many useful settings to tweak. | |||
2021-11-25 | Merge pull request #52387 from Calinou/node-rename-path-changed-notification | Max Hilbrunner | |
Rename Node's `NOTIFICATION_PATH_CHANGED` to `NOTIFICATION_PATH_RENAMED` | |||
2021-11-25 | Enchance descriptions of @GlobalScope/@GDScript | Yuri Roubinsky | |
2021-11-24 | Merge pull request #51679 from Je06jm/fsr | Rémi Verschelde | |
AMD FidelityFX Super Resolution | |||
2021-11-24 | Merge pull request #52456 from kleonc/image-fill-rect | Rémi Verschelde | |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A | |
2021-11-23 | Implemented AMD's FSR as a computer shader for upscaling 3D scenes | Je06jm | |
2021-11-23 | Add Image::fill_rect method | kleonc | |
2021-11-23 | Merge pull request #55259 from KoBeWi/no_easy_ease | Rémi Verschelde | |
2021-11-23 | Merge pull request #54949 from Chaosus/fix_warning | Rémi Verschelde | |
2021-11-23 | Merge pull request #55257 from KoBeWi/replace_by_void | Rémi Verschelde | |
2021-11-23 | Correct the doc about ease() | kobewi | |
2021-11-23 | Merge pull request #55243 from KoBeWi/some_random_stuff_idk | Rémi Verschelde | |
2021-11-23 | Mention that replace_by doesn't free the node | kobewi | |
2021-11-23 | Improve various texts | kobewi | |
2021-11-23 | Merge pull request #55251 from bruvzg/is_physical_key_pressed | Rémi Verschelde | |
2021-11-23 | Merge pull request #47567 from Calinou/add-boot-splash-image-setting | Rémi Verschelde | |