Age | Commit message (Collapse) | Author |
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Expose the new gizmo plugin system to scripting
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Fix various code formatting issues and argument names.
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Added description to move_axis_lock members in Kinematic.xml
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Clarify what popup_centered actually does
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General fixes for the AnimationTree editor
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Adding option to re-orient our sky
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Added basic support for custom resource savers and loaders
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As was discussed in issue #24309, the method description doesn't
always accurately describe resultant behavior and can be
confusing.
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Expose ButtonGroup's "get_buttons()" to GDScript
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Add application/config/project_settings_override option to override project settings
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Request mic access only when is needed
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settings
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Fixes godotengine/godot-docs#1968.
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Added ranged integer generation function to RNG class
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Remove "panel" theme property from ButtonGroup
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Fix EditorAudioBuses not updating when changing to a device with different channels
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channels
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Add backward looping support to AudioStreamSample (wav files)
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Changes IME to make it possible to use it from gdscript/gdnative
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Make opening menus with the same parent on mouse focus explicit
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ColorPicker: extend access to presets from gds
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Added short documentation for push_error() and push_warning() godot script functions
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methods to gdscript/gdnative.
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