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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-03-16
Implement GDExtension export plugin.
bruvzg
2022-03-15
Merge pull request #59143 from Calinou/doc-range-value-changed
Rémi Verschelde
2022-03-14
Document Range's `value_changed` signal is also emitted with code changes
Hugo Locurcio
2022-03-14
Remove generating of null comparison operators from documentation
Yuri Roubinsky
2022-03-14
Merge pull request #58693 from Calinou/doc-physics-shapes
Rémi Verschelde
2022-03-14
Merge pull request #59086 from Calinou/doc-nodepath-stringname
Max Hilbrunner
2022-03-14
Merge pull request #57392 from madmiraal/implement-3888
Rémi Verschelde
2022-03-13
Cleanup embed subwindows getters
kobewi
2022-03-13
Merge pull request #59108 from KoBeWi/somewhere_on_the_screen
Rémi Verschelde
2022-03-13
Merge pull request #59107 from otonashixav/expose-add-animation-slice
Rémi Verschelde
2022-03-13
Expose methods for screen-space transforms
kobewi
2022-03-13
Expose `RenderingServer::canvas_item_add_animation_slice` in GDScript
Xavier Loh
2022-03-13
Improve documentation for NodePath and StringName
Hugo Locurcio
2022-03-13
Merge pull request #58018 from Calinou/procedural-sky-add-cover-texture
Rémi Verschelde
2022-03-12
Merge pull request #54399 from Calinou/filedialog-current-properties-hint-no-...
Rémi Verschelde
2022-03-12
Allow negative indexes in ItemList and PopupMenu
kobewi
2022-03-11
Clarify the position of points in `Curve{2D,3D}.add_point()`
Hugo Locurcio
2022-03-11
Add options to embolden and transform font outlines to simulate bold and ital...
bruvzg
2022-03-11
Merge pull request #58751 from bruvzg/loc_str_props
Rémi Verschelde
2022-03-11
Merge pull request #58965 from TechnoPorg/remove-stex-occurrences
Rémi Verschelde
2022-03-10
Remove more occurrences of "stex"
TechnoPorg
2022-03-10
Merge pull request #58485 from aaronfranke/time-offset
Rémi Verschelde
2022-03-10
Merge pull request #58781 from BastiaanOlij/openxr_signals_and_events
Rémi Verschelde
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-03-10
Adding signals and events to OpenXR interface
Bastiaan Olij
2022-03-09
Remove unused Bullet module and thirdparty code
Rémi Verschelde
2022-03-09
Remove unused GDNative code
Rémi Verschelde
2022-03-09
Replace `TabBar`'s `min_width` with `max_tab_width` and expose it
Michael Alexsander
2022-03-08
Merge pull request #58877 from akien-mga/core-unexpose-range_step_decimals
Rémi Verschelde
2022-03-08
Rename Control's Rect properties to exclude rect_ part
Marcel Admiraal
2022-03-08
Merge pull request #57769 from Chaosus/vs_custom
Rémi Verschelde
2022-03-08
Merge pull request #58850 from YeldhamDev/more_tab_regressions
Rémi Verschelde
2022-03-08
Add `_get_func_code/_is_available` virtual functions to custom nodes
Yuri Roubinsky
2022-03-08
Merge pull request #49447 from Calinou/remove-shadow-color-property
Rémi Verschelde
2022-03-07
VariantUtility: Unexpose `Math::range_step_decimals`
Rémi Verschelde
2022-03-07
Merge pull request #57930 from piiertho/bugfix/add-none-flag-to-resource-saver
Rémi Verschelde
2022-03-07
Fix ResourceSaver::save method exposition flag parameter
Pierre-Thomas Meisels
2022-03-07
Merge pull request #57812 from piiertho/bugfix/add-none-enum-global-constants
Rémi Verschelde
2022-03-07
bugfix: bind core enums' none values
Pierre-Thomas Meisels
2022-03-07
Merge pull request #58750 from Chaosus/vs_varyings
Rémi Verschelde
2022-03-06
Fix regressions with nameless and icon-only tabs
Michael Alexsander
2022-03-06
Merge pull request #58788 from reduz/rename-streamtexture
Rémi Verschelde
2022-03-06
Merge pull request #58803 from KoBeWi/a_bit_of_everything
Rémi Verschelde
2022-03-05
Various code and documentation improvements
kobewi
2022-03-05
Change tabs_rearrange_group to property
kobewi
2022-03-05
Rename StreamTexture* to CompressedTexture*
reduz
2022-03-05
Merge pull request #53839 from EricEzaM/editor-settings-changed-settings
Rémi Verschelde
2022-03-05
Added ability to retrieve array of changed settings changed when it is saved.
Eric M
2022-03-04
Remove unused `shadow_color` property from Light3D
Hugo Locurcio
2022-03-04
Add varying support to visual shaders
Yuri Roubinsky
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