Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-04 | Merge pull request #57591 from vnen/gdscript-enum-fixes | Rémi Verschelde | |
2022-02-04 | Merge pull request #57341 from bruvzg/win_multiwin_fs | Rémi Verschelde | |
2022-02-04 | Merge pull request #57335 from jordigcs/display-refresh-rate | Rémi Verschelde | |
2022-02-04 | [Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to ↵ | bruvzg | |
allow multi-window interface in full-screen. [Windows] Add WINDOW_MODE_EXCLUSIVE_FULLSCREEN without WS_BORDER flag enabled (no multi-window support). | |||
2022-02-04 | Merge pull request #57541 from reduz/node-add-remove-hook | Rémi Verschelde | |
2022-02-03 | Add screen_get_refresh_rate to DisplayServer | jordi | |
2022-02-03 | Merge pull request #57562 from AnilBK/string-add-contains | Rémi Verschelde | |
String: Add contains(). | |||
2022-02-04 | String: Add contains(). | Anilforextra | |
2022-02-03 | Merge pull request #57587 from bruvzg/gde_fix_ptr_and_enum_returns | Rémi Verschelde | |
[GDExtension] Fix registration of functions with enum or native pointer return type. | |||
2022-02-03 | Merge pull request #56764 from madmiraal/fix-45592-2 | Rémi Verschelde | |
2022-02-03 | GDScript: Consolidate behavior for assigning enum types | George Marques | |
This makes sure that assigning values to enum-typed variables are consistent. Same enum is always valid, different enum is always invalid (without casting) and assigning `int` creates a warning if there is no casting. There are new test cases to ensure this behavior doesn't break in the future. | |||
2022-02-03 | Merge pull request #56992 from YeldhamDev/smarter_popmenu_focus | Rémi Verschelde | |
2022-02-03 | Merge pull request #56365 from aaronfranke/default-shape-size | Rémi Verschelde | |
2022-02-03 | Add auto-wrap mode property to the RichTextLabel, set default auto-wrap mode ↵ | bruvzg | |
to AUTOWRAP_WORD_SMART to match 3.x behavior. | |||
2022-02-03 | [GDExtension] Fix registration of functions with enum or native pointer ↵ | bruvzg | |
return type. | |||
2022-02-03 | Remove get_focus_owner() from Control, replaced by ↵ | Gilles Roudière | |
get_viewport()->gui_get_focus_owner() | |||
2022-02-03 | Merge pull request #57517 from groud/viewport_expose_gui_focus | Rémi Verschelde | |
2022-02-03 | Merge pull request #57575 from timothyqiu/doc-stream-peer-buffer | Rémi Verschelde | |
2022-02-03 | Add documentation for StreamPeerBuffer | Haoyu Qiu | |
2022-02-03 | Expand description for warp_mouse_position method | TechnicalSoup | |
Add more detail to the description for the warp_mouse_position method, clarifying that the vector is in screen coordinates and relative to an origin at the top of the game window. | |||
2022-02-02 | Merge pull request #57504 from Chaosus/vs_vector2 | Yuri Roubinsky | |
2022-02-02 | Add support for 2D vector type to visual shaders | Yuri Roubinsky | |
2022-02-02 | Merge pull request #57540 from mhilbrunner/docs-object-set | Max Hilbrunner | |
DOCS: Object.set() does nothing on type mismatch | |||
2022-02-02 | Merge pull request #57531 from Calinou/doc-area-overlaps | Max Hilbrunner | |
Clarify Area2D/Area3D `overlaps_area()`/`overlaps_body()` documentation | |||
2022-02-02 | Add a signal to notify when children nodes enter or exit tree | reduz | |
-Allows more fine grained notifications (hence better performance) than using the global scene tree signals (node added and removed). -Required for #55950 | |||
2022-02-02 | DOCS: Object.set() does nothing on type mismatch | Max Hilbrunner | |
2022-02-02 | [TextServer] Add function to change font, font size, and OpenType features ↵ | bruvzg | |
without invalidating line break points, justification points, or recreating shaped text buffer. | |||
2022-02-01 | Clarify Area2D/Area3D `overlaps_area()`/`overlaps_body()` documentation | Hugo Locurcio | |
2022-02-01 | Clarify documentation for Rect2/Rect2i's `has_no_area()` | Hugo Locurcio | |
2022-02-01 | Exposes gui_release_focus and gui_get_focus_owner to Viewport | Gilles Roudière | |
2022-02-01 | Merge pull request #57358 from akien-mga/signal-bindings-object | Rémi Verschelde | |
2022-02-01 | Merge pull request #57355 from akien-mga/method-bindings-clearer-types | Rémi Verschelde | |
2022-02-01 | Improve the default size for 3D shapes (Box, Capsule, and Cylinder) | Aaron Franke | |
2022-02-01 | Merge pull request #57375 from ↵ | Rémi Verschelde | |
Calinou/gradienttexture-curvetexture-decrease-default-size | |||
2022-02-01 | Fix TileMap remove_layer description | Markus Sauermann | |
2022-02-01 | Merge pull request #57469 from Sauermann/fix-rect2i-intersect | Rémi Verschelde | |
2022-01-31 | Merge pull request #56970 from YeldhamDev/rise_tabbar_rise | Rémi Verschelde | |
2022-01-31 | Bring `TabBar` to full parity with the `TabContainer` implementation. | Michael Alexsander | |
2022-01-31 | Fix incorrect Rect2i calculations: intersects and encloses | Markus Sauermann | |
Clarify expand documentation | |||
2022-01-31 | Merge pull request #57367 from Chaosus/vs_derivative | Rémi Verschelde | |
2022-01-31 | Merge pull request #57456 from Paulb23/placeholder-color | Rémi Verschelde | |
Move placeholder colour to theme item | |||
2022-01-31 | Fixes invalid links to tutorials in AudioStreamGenerator, ↵ | Ev01 | |
AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references | |||
2022-01-30 | Move placeholder color to theme item | Paulb23 | |
2022-01-29 | Rename the physics server `run_on_thread` project settings | Hugo Locurcio | |
`run_on_separate_thread` is more explicit. | |||
2022-01-29 | Merge pull request #57372 from KoBeWi/tween_freeze() | Rémi Verschelde | |
Better handle infinite Tween loops | |||
2022-01-29 | Better handle infinite Tween loops | kobewi | |
2022-01-29 | Decrease the default GradientTexture and CurveTexture size | Hugo Locurcio | |
This provides better usability when a GradientTexture or CurveTexture is added to a Control node. Visual appearance of most GradientTextures and CurveTextures will be unaffected. | |||
2022-01-28 | Merge pull request #57330 from eikobear/master | Rémi Verschelde | |
2022-01-28 | Make various improvements to OptionButton | eikobear | |
- Allow OptionButton selection to be set to -1 to signify no selection, both via API and in the editor. - Reset OptionButton selection to -1 when the selected item has been removed. - Fully convert PopupMenu to a zero-based ID system, which improves an inconsistency in generated IDs when making new items in the editor. | |||
2022-01-28 | Improve Navigation2D default settings, see #56852 | Pawel Lampe | |
This commit reduces `cell_size` and `edge_connection_margin` default values so that `Navigation2D` behaves more like in Godot <= `3.4` by default. |