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2023-02-05Merge pull request #72608 from vnen/gdscript-warning-default-errorYuri Sizov
GDScript: Add warnings that are set to error by default (take 2)
2023-02-05Merge pull request #71665 from bitsawer/expose_global_classesYuri Sizov
Expose and document ProjectSettings.get_global_class_list()
2023-02-04Expose and document ProjectSettings.get_global_class_list()bitsawer
2023-02-04Merge pull request #72721 from raulsntos/dotnet/variant-docsYuri Sizov
Update Variant documentation for C#
2023-02-04Update Variant documentation for C#Raul Santos
2023-02-04Merge pull request #72695 from clayjohn/CanvasGroup-shadingYuri Sizov
Avoid shading CanvasGroup nodes twice
2023-02-04Merge pull request #72656 from Calinou/doc-decal-visibility-aabbYuri Sizov
Document visibility AABB caveats with decals, reflection probes and lights
2023-02-04Merge pull request #71860 from GeroVeni/masterYuri Sizov
Improve docs for rpc annotations
2023-02-04Improve docs for rpc annotationsGeroVeni
2023-02-04Document visibility AABB caveats with decals, reflection probes and lightsHugo Locurcio
This is required in rendering methods that don't use clustering to check which meshes should be affected by decals, reflection probes and lights.
2023-02-03Avoid shading CanvasGroup nodes twiceclayjohn
2023-02-04Merge pull request #71786 from raulsntos/dotnet/arrayRémi Verschelde
Sync C# Array with Core
2023-02-03Fix incorrect description for `Signal::get_connections`Yuri Sizov
2023-02-03Fix `RichTextLabel` context menu not customizableDanil Alexeev
2023-02-03Merge pull request #72643 from clayjohn/CL-blend-modeRémi Verschelde
Expose RenderingServer.canvas_light_blend_mode
2023-02-03Merge pull request #72604 from rbessems/rbessems/env_blend_modeRémi Verschelde
Add XR Environment Blend Mode Support
2023-02-02Expose RenderingServer.canvas_light_blend_modeclayjohn
This appears to have been missed in the refactor
2023-02-02Merge pull request #72601 from ↵Rémi Verschelde
Calinou/primitivemesh-uv2-padding-add-property-hint Add a property hint for PrimitiveMesh's `uv2_padding`
2023-02-02Add XR Environment Blend Mode SupportRon Bessems
2023-02-02Merge pull request #72600 from Calinou/string-match-globRémi Verschelde
Mention `String.match()` is also called "glob"/"globbing"
2023-02-02GDScript: Add warnings that are set to error by defaultGeorge Marques
- Adds a list of default levels for all warning so they can be set individually. - Add warnings set by default to error for: - Using `get_node()` without `@onready`. - Using `@onready` together with `@export`. - Inferring a static type with a Variant value. - Overriding a native engine method. - Adjust how annotations to ignore warnings are treated so they also apply to method parameters. - Clean up a bit how ignored warnings are set. There were two sets but only one was actually being used. - Set all warnings to the `WARN` level for tests, so they they can be properly tested. - Fix enum types in native methods signatures being set to `int`. - Fix native enums being treated as Dictionary by mistake. - Make name of native enum types use the class they are defined in, not the direct super class of the script. This ensures they are always equal even when coming from different sources. - Fix error for signature mismatch that was only showing the first default argument as having a default. Now it shows for all.
2023-02-02Add a property hint for PrimitiveMesh's `uv2_padding`Hugo Locurcio
Negative values are not valid and will always cause lightmap bleeding to occur. This also improves the documentation for the `uv2_padding` property in the class reference.
2023-02-02Mention `String.match()` is also called "glob"/"globbing"Hugo Locurcio
This is mostly for Ctrl + F purposes, in case someone is looking how to perform globbing on a string.
2023-02-02Added missing words relating to TileSetAtlasSourceRahul Gandharva
2023-02-02Merge pull request #72562 from 0xafbf/patch-1Rémi Verschelde
Fix bad variable name in TileMap documentation
2023-02-01Fix bad variable name in TileMap documentationAndrés Botero
2023-02-01Remove meaningless `rename_parameter` in AnimationTreeSilc Renew
2023-02-01More codespell fixes, do more changes from previous ignore listRémi Verschelde
2023-02-01Revert "GDScript: Add warnings that are set to error by default"Rémi Verschelde
This reverts commit a166833bfa23a21a7bff196a85a20b014e7c1396. This caused multiple regressions. Needs to be redone with more testing before merge. Fixes #72501.
2023-02-01Fix various typos with codespellRémi Verschelde
Finally do the childs -> children rename too.
2023-02-01Merge pull request #72487 from vnen/gdscript-warning-default-errorRémi Verschelde
GDScript: Add warnings that are set to error by default
2023-02-01Merge pull request #71936 from akien-mga/remove-some-unused-signalsRémi Verschelde
Remove some unused signals
2023-02-01Merge pull request #71479 from raulsntos/virtual-return-typeRémi Verschelde
Use enum instead of int in virtual methods return type
2023-02-01Merge pull request #71991 from clayjohn/RS-docsRémi Verschelde
Fill out more sections in RenderingServer and RenderingDevice
2023-02-01Merge pull request #72459 from KoBeWi/debindsRémi Verschelde
Add unbinds to `scn`
2023-02-01Merge pull request #72075 from Maran23/extents-to-sizeRémi Verschelde
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-02-01Merge pull request #66076 from ↵Rémi Verschelde
Sauermann/fix-double-physics-input-events-for-layers Fix physics events being interpreted twice for nodes in canvas layer
2023-02-01Merge pull request #66906 from Sauermann/fix-prohibit-inconsistent-size-stateRémi Verschelde
Prohibit inconsistent size state for SubViewport
2023-02-01Merge pull request #72462 from raulsntos/docs/dotnet-renamesRémi Verschelde
Fix C# examples in documentation for 4.0
2023-02-01Merge pull request #72371 from dalexeev/remove-gds-str-duplicateRémi Verschelde
Remove `@GDScript.str` (duplicate of `@GlobalScope.str`)
2023-02-01Merge pull request #72450 from TokageItLab/optional-restartRémi Verschelde
Make restart in NodeStateMachine / NodeTransition optional
2023-02-01Merge pull request #71543 from smix8/navigation_agent_debug_4.xRémi Verschelde
Add NavigationAgent Path Debug Visualization
2023-02-01GDScript: Add warnings that are set to error by defaultGeorge Marques
- Adds a list of default levels for all warning so they can be set individually. - Add warnings set by default to error for: - Using `get_node()` without `@onready`. - Using `@onready` together with `@export`. - Inferring a static type with a Variant value. - Overriding a native engine method. - Adjust how annotations to ignore warnings are treated so they also apply to method parameters. - Clean up a bit how ignored warnings are set. There were two sets but only one was actually being used. - Set all warnings to the `WARN` level for tests, so they they can be properly tested. - Fix enum types in native methods signatures being set to `int`. - Fix native enums being treated as Dictionary by mistake. - Make name of native enum types use the class they are defined in, not the direct super class of the script. This ensures they are always equal even when coming from different sources. - Fix error for signature mismatch that was only showing the first default argument as having a default. Now it shows for all.
2023-02-01Add unbinds to scnkobewi
2023-01-31Use `PropertyUsageFlags` enum in parse_propertyRaul Santos
2023-01-31Fix physics events being interpreted twice when in canvas layerMarkus Sauermann
2023-01-31Prohibit inconsistent size state for SubViewportMarkus Sauermann
Prohibit size changes of SubViewports with parent SubViewportContainers that have stretch mode enabled.
2023-01-31Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and ↵Marius Hanl
GPUParticles*3D - Extents are replaced by Size (Size is Extents * 2) - The UI text displays 'Size' - Snapping is adjusted to work with Size - _set and _get handle extents for compatibility Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2023-02-01Make restart in NodeStateMachine / NodeTransition optionalSilc Renew
2023-01-31Use enum instead of int in virtual methods return typeRaul Santos