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2022-09-13Allow negative `speed_scale` in AnimatedSprite2D & 3DMicky
If the `speed_scale` is set to a negative value, the animation plays in reverse. The second parameter of `play()` still reverses as before. if `speed_scale` and the second parameter of `play()` is true, the animation plays forward. Also updates the documentation to better describe the pausing and playing behaviour.
2022-09-12Merge pull request #64155 from Mickeon/sprite-3d-backwards-speed-scaleRémi Verschelde
2022-09-10Merge pull request #64465 from TokageItLab/bind-after-gui-inputRémi Verschelde
Bind `AfterGUIInput` to GDScript and update document
2022-09-10Merge pull request #65574 from YuriSizov/graphedit-slot-port-conundrumYuri Sizov
2022-09-10Merge pull request #65595 from KoBeWi/minus_childrenRémi Verschelde
Allow negative indices in `move_child()`
2022-09-10Allow negative indices in move_child()kobewi
2022-09-10Merge pull request #64412 from MewPurPur/remove-remove-and-skipRémi Verschelde
Remove `Node.remove_and_skip` method
2022-09-09Remove Remove and SkipVolTer
2022-09-09Harmonise AnimatedSprite3D and its 2D counterpartMicky
Add the following properties to AnimatedSprite3D: - `backwards` parameter in `play()`; - `speed_scale`. Both classes' internals are more similar, down to the line spacings. They've also been updated to be clearer and less inconsistent (e.g. `!frames.is_valid()` -> `frames.is_null()`, use SceneStringNames instead of CoreStringNames, rename the internal _queue_update to _queue_redraw)
2022-09-09Merge pull request #64394 from smix8/navigation_obstacles_reparent_4.xRémi Verschelde
Fix NavigationObstacle 2D/3D (re)parent issues
2022-09-09Improve parameter naming and documentation in GraphEdit and GraphNodeYuri Sizov
Co-authored-by: Maganty Rushyendra <mrushyendra@yahoo.com.sg>
2022-09-09PhysicsServer2DExtension and PhysicsServer3DExtension: bind all methods (really)Ricardo Buring
2022-09-09Merge pull request #64373 from YeldhamDev/edscale_likes_them_floatyRémi Verschelde
2022-09-08Make `Vector2i` values paired with `EDSCALE` be just `Vector2`Michael Alexsander
2022-09-08Merge pull request #65188 from Mickeon/animated-texture-speed-scaleYuri Sizov
Rework AnimatedTexture's `fps` into `speed_scale`
2022-09-08bind AfterGUIInputSilc Renew
2022-09-08Merge pull request #65241 from bruvzg/no_keymap_ambiguityRémi Verschelde
Fix key mapping changes when moving from macOS to other platform.
2022-09-08Merge pull request #60108 from KoBeWi/arise_to_topRémi Verschelde
Rename raise() to move_to_front()
2022-09-08Merge pull request #63596 from Jayman2000/issue-27640Rémi Verschelde
Rename `change_scene()` and `change_scene_to()`
2022-09-08Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_moreRémi Verschelde
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08Merge pull request #63905 from smix8/navigation_replace_old_debug_4.xRémi Verschelde
Remove / Replace old Navigation Debug Visualization
2022-09-08[Net] Rename "ssl" references to "tls" in methods and members.Fabio Alessandrelli
2022-09-07Rename change_scene() and change_scene_to()Jason Yundt
Before this change, the SceneTree had methods named “change_scene” and “change_scene_to”. One of them accepted a String as a parameter and the other accepted a PackedScene, but you couldn’t tell which one was which just by looking at their names. This change renames those two methods to “change_scene_to_file” and “change_scene_to_packed”. These new names came from this suggestion [1]. These new names make the difference between the two methods more clear and hint at the fact that there’s more than one change_scene method. [1]: <https://github.com/godotengine/godot/issues/27640#issuecomment-1081870955> Fixes #27640.
2022-09-07Merge pull request #65462 from Chaosus/astargrid_docsYuri Sizov
Add documentation for `AStarGrid2D` class
2022-09-07Fix key mapping changes when moving from macOS to other platformbruvzg
Removes separate `Command` key (use `Meta` instead). Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
2022-09-07Remove / Replace old Navigation Debug Visualizationsmix8
- removes / replaces leftovers from old navigation debug code - cleanes SceneTree and ProjectSettings from old navigation debug
2022-09-07Merge pull request #58617 from KoBeWi/custom_somethingRémi Verschelde
Improve handling of custom types
2022-09-07Merge pull request #59069 from fire-forge/stylebox_margin_functionsRémi Verschelde
Add all/individual setters for StyleBox default margins and StyleBoxTexture margin size and unbind `StyleBox*.set_*_individual()` methods
2022-09-07Merge pull request #65355 from groud/split_container_min_grab_thicknessRémi Verschelde
Allow SplitContainer to have a grab area larger than its visual grabber
2022-09-07Unbind StyleBox*.set_*_individual() methodsFireForge
Unbinds the following methods: - StyleBox.set_default_margin_individual() - StyleBoxFlat.set_corner_radius_individual() - StyleBoxFlat.set_expand_margin_individual() - StyleBoxTexture.set_expand_margin_individual() - StyleBoxTexture.set_margin_size_individual()
2022-09-07Add set_default_margin_all/individual to StyleBoxFireForge
2022-09-07Add documentation for `AStarGrid2D` classYuri Rubinsky
2022-09-07Expose registration of physics servers to GDExtensionRicardo Buring
This exposes PhysicsServer2DManager and PhysicsServer3DManager.
2022-09-07Merge pull request #65465 from rburing/physics_server_extension_bindRémi Verschelde
2022-09-07Bind all methods in PhysicsServer2DExtension, PhysicsServer3DExtensionRicardo Buring
2022-09-07Allow SplitContainer to have a grab area larger than its visual grabberGilles Roudière
2022-09-07Rename ProgressBar.`percent_visible` to `show_percentage`Micky
`percent_visible` -> `show_percentage` `set_percent_visible` -> `set_show_percentage` `is_percent_visible` -> `is_percentage_shown`
2022-09-07Rename `legible_unique_name` param to `force_readable_name`Micky
With the introduction of Scene Unique Nodes, `is_unique_in_owner`, "Unique Name in Scene" and other descriptions related to the feature, the second parameter of add_child() and add_simbling() could be misunderstood to be related, at first glance.
2022-09-07Merge pull request #65239 from Geequlim/js2webFabio Alessandrelli
Rename JavaScript singleton to JavaScriptBridge
2022-09-07Merge pull request #65447 from Faless/net/4.x_ssl_to_tlsRémi Verschelde
[Net] Rename StreamPeerSSL to StreamPeerTLS.
2022-09-07Merge pull request #65446 from YuriSizov/dialogs-make-styleboxes-matterRémi Verschelde
Make `AcceptDialog` and derivatives utilize `StyleBox` fully
2022-09-07Merge pull request #65449 from ↵Rémi Verschelde
YuriSizov/editor-main-control-screen-container-node Rename `EditorInterface.get_editor_main_control` to `get_editor_main_screen`
2022-09-07Merge pull request #65437 from YuriSizov/theme-gui-renamesRémi Verschelde
Improve naming of theme properties throughout GUI code
2022-09-07Merge pull request #65197 from Mickeon/rename-connect-one-shotRémi Verschelde
Rename CONNECT_ONESHOT to CONNECT_ONE_SHOT
2022-09-07Merge pull request #64361 from Mickeon/rename-caret-blinkRémi Verschelde
Rename every instance of `caret_blink_speed` to `caret_blink_interval`
2022-09-07[Net] Rename StreamPeerSSL to StreamPeerTLS.Fabio Alessandrelli
SSL has been deprectated almost 10 years ago.
2022-09-07Rename EditorInterface.get_editor_main_control to get_editor_main_screenYuri Sizov
2022-09-07Make AcceptDialog and derivatives utilize StyleBox fullyYuri Sizov
2022-09-06Rename raise() to move_to_front()kobewi
2022-09-06Fix theming code in Panel, SplitContainer, RichTextLabelYuri Sizov