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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-06-03
Merge pull request #39130 from Calinou/dynamicfont-disable-outline-antialiasing
Rémi Verschelde
2020-06-02
Merge pull request #39210 from Calinou/directional-light-performance-hint
Rémi Verschelde
2020-06-02
Clarify usage of AnimationPlayer with AnimationTree and fill in empty method ...
Maganty Rushyendra
2020-06-01
Add performance hints to the DirectionalLight shadow mode property hint
Hugo Locurcio
2020-05-29
Merge pull request #39010 from gvekan/fix-documentation
Rémi Verschelde
2020-05-29
Merge pull request #39051 from Xrayez/geometry-split
Rémi Verschelde
2020-05-28
Disable antialiasing on the DynamicFont outline as well when requested
Hugo Locurcio
2020-05-27
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
Expose `get_char_size()` from Font instead of BitmapFont
Maganty Rushyendra
2020-05-26
Fix ProjectSettings.save_custom documentation
Gustav
2020-05-21
Clarifies 'icon_separation' in TabContainer (instead of 'hseparation')
Dominik 'dreamsComeTrue' Jasiński
2020-05-20
doc: Sync classref with current source
Rémi Verschelde
2020-05-20
Merge pull request #38874 from bruvzg/tab_drv_sel_40
Rémi Verschelde
2020-05-20
Merge pull request #38794 from nekomatata/text-edit-search-result
Rémi Verschelde
2020-05-20
[Windows] Add tablet driver selection.
bruvzg
2020-05-18
Merge pull request #38791 from clayjohn/physical-sky-update
Rémi Verschelde
2020-05-18
Update description of Object.free() method
Remi Rampin
2020-05-17
Merge pull request #38795 from Calinou/doc-array-dictionary-reference
Max Hilbrunner
2020-05-17
Merge pull request #38695 from dreamsComeTrue/node-swap-order-arguments
Rémi Verschelde
2020-05-16
Document that Dictionary is always passed as reference
Hugo Locurcio
2020-05-16
TextEdit search returns a dictionary instead of Vector
PouleyKetchoupp
2020-05-16
Add night sky to PhysicalSkyMaterial
clayjohn
2020-05-16
Remove HQ2X and the `Image.expand_2x_hq2x()` method
Hugo Locurcio
2020-05-15
Replace 'add_child_below_node' with 'add_sibling' in Node
Dominik 'dreamsComeTrue' Jasiński
2020-05-15
doc: Sync classref with current source
Rémi Verschelde
2020-05-15
Merge pull request #38754 from Calinou/doc-canvasitem-texture-filter-repeat
Rémi Verschelde
2020-05-15
Document CanvasItem's texture filtering and repeating modes
Hugo Locurcio
2020-05-15
Document the Camera3D's `effects` property
Hugo Locurcio
2020-05-13
Update game controller enums.
Marcel Admiraal
2020-05-12
Make it clear that PhysicsDirectSpaceState is only available from
Marcel Admiraal
2020-05-12
Merge pull request #38689 from Calinou/rename-ssl-certificate-setting
Rémi Verschelde
2020-05-12
Rename SSL certificate bundle setting to clarify the "overriding" aspect
Hugo Locurcio
2020-05-12
doc: Sync classref with current source
Rémi Verschelde
2020-05-11
Merge pull request #38635 from Calinou/tilemap-rename-ysort-index
Rémi Verschelde
2020-05-11
doc: Sync classref with current source
Rémi Verschelde
2020-05-10
Rename various TileMap methods/properties for clarity and consistency
Hugo Locurcio
2020-05-10
Merge pull request #38548 from kuruk-mm/add_string_join_to_gdscript
Rémi Verschelde
2020-05-10
Revert "Renamed plane's d to distance"
Rémi Verschelde
2020-05-10
Merge pull request #38505 from KoBeWi/ms_visual_docs
Rémi Verschelde
2020-05-10
Merge pull request #38613 from MCrafterzz/plane
Rémi Verschelde
2020-05-10
Renamed plane's d to distance
Marcus Elg
2020-05-09
[DOCS] minor description changes
Chris Bradfield
2020-05-09
GDScript: Add join method on String
Mateo Kuruk Miccino
2020-05-09
Rename Lineshapes d to distance
Marcus Elg
2020-05-08
Turn the anisotropic filtering setting into an enum
Hugo Locurcio
2020-05-08
Add documentation for the VisualShader nodes
Tomasz Chabora
2020-05-07
Merge pull request #36379 from aaronfranke/color-constructors
Rémi Verschelde
2020-05-07
Merge pull request #38226 from Calinou/increase-camera3d-fov
Rémi Verschelde
2020-05-07
Merge pull request #38385 from ThakeeNathees/method-bind-text_edit-set_line
Rémi Verschelde
2020-05-07
Make 2D and 3D KinematicBody stop_on_slope documentation the same.
Marcel Admiraal
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