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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-07-25
Merge pull request #38900 from bruvzg/docs_ignore_os_spec_def_vals
Rémi Verschelde
2020-07-23
Merge pull request #40605 from QbieShay/spring-arm-doc-fix
Rémi Verschelde
2020-07-22
fixed documentation for get_hit_length of spring arm 3D
QbieShay
2020-07-23
Fix presumed copy/paste error: "Returns" -> "Sets"
follower
2020-07-22
Merge pull request #40590 from Calinou/doc-inputeventmousemotion-polling-rate
Rémi Verschelde
2020-07-22
Document polling rate limitations in InputEventMouseMotion
Hugo Locurcio
2020-07-22
Merge pull request #40588 from nekomatata/virtual-keyboard-disable
Rémi Verschelde
2020-07-22
Add option to disable virtual keyboard for LineEdit
PouleyKetchoupp
2020-07-21
Merge pull request #40450 from asmaloney/spelling
Rémi Verschelde
2020-07-21
Merge pull request #40501 from aaronfranke/core-docs-cs
Rémi Verschelde
2020-07-21
Fix spelling & grammar in comments, docs, and messages
Andy Maloney
2020-07-21
Merge pull request #40457 from Calinou/doc-basebutton-pressed-toggled
Rémi Verschelde
2020-07-21
Update core documentation to match recent C# changes
Aaron Franke
2020-07-21
Merge pull request #40512 from yrk06/ExposeInertiaTensorMaster
Rémi Verschelde
2020-07-21
Add Method get_inverse_inertia_tensor
Yerik
2020-07-20
Merge pull request #40476 from Calinou/doc-visibilitynotifier
Rémi Verschelde
2020-07-20
Merge pull request #40463 from Calinou/doc-editorsettings
Rémi Verschelde
2020-07-20
Merge pull request #40493 from Calinou/doc-editor-plugins-interfaces
Rémi Verschelde
2020-07-20
Merge pull request #40477 from Calinou/doc-vector-dot
Rémi Verschelde
2020-07-20
Merge pull request #40491 from RandomShaper/font_avail_chars
Rémi Verschelde
2020-07-20
Add DynamicFont::get_available_chars()
Pedro J. Estébanez
2020-07-20
Document HTML5 CORS restrictions in HTTPClient and HTTPRequest
Hugo Locurcio
2020-07-20
Document several editor-related classes to 100% completion
Hugo Locurcio
2020-07-20
Document `Vector2.dot()` and `Vector3.dot()` more extensively
Hugo Locurcio
2020-07-20
Merge pull request #40409 from Calinou/doc-control-rect-scale
Rémi Verschelde
2020-07-20
Document the process of parsing command-line arguments
Andrii Doroshenko (Xrayez)
2020-07-18
Improve the VisibilityNotifier and VisibilityEnabler class descriptions
Hugo Locurcio
2020-07-17
Complete the EditorSettings class documentation
Hugo Locurcio
2020-07-17
Mention `toggled` signal for pressed state in BaseButton documentation
Hugo Locurcio
2020-07-15
Mention the Data paths documentation in the File class
Hugo Locurcio
2020-07-15
Merge pull request #40414 from rcorre/get-mesh-arrays-doc
Rémi Verschelde
2020-07-15
Merge pull request #40412 from Calinou/doc-string-c-unescape
Rémi Verschelde
2020-07-15
Clarify how to convert PrimitiveMesh to ArrayMesh.
Ryan Roden-Corrent
2020-07-15
Merge pull request #37961 from Calinou/doc-csharp-dynamic-object-call
Rémi Verschelde
2020-07-15
Document which escape sequences are supported by `String.c_unescape()`
Hugo Locurcio
2020-07-15
Docs: Ignore OS specific values (constants, project settings, properties).
bruvzg
2020-07-15
Document caveats related to Control scaling
Hugo Locurcio
2020-07-15
Merge pull request #40380 from Calinou/doc-vehiclebody-limitations
Rémi Verschelde
2020-07-15
Merge pull request #40268 from DanielZTing/master
Rémi Verschelde
2020-07-15
doc: Sync classref with current source
Rémi Verschelde
2020-07-14
Mention C# gotchas in Object's dynamic call/set/connect methods
Hugo Locurcio
2020-07-14
Document VehicleBody3D and VehicleWheel3D limitations
Hugo Locurcio
2020-07-14
Document updated UDPServer interface.
Fabio Alessandrelli
2020-07-13
Commit other files changed by file_format.sh
Aaron Franke
2020-07-11
Merge pull request #40272 from clayjohn/VULKAN-time-slicing
Rémi Verschelde
2020-07-11
Add incremental update mode to sky
clayjohn
2020-07-11
Merge pull request #40193 from KoBeWi/dem_pikks
Rémi Verschelde
2020-07-10
Fix cancel/OK button order on macOS
Daniel Ting
2020-07-10
Added 'fma' function to shader language
Yuri Roubinsky
2020-07-10
Allow Area2D and 3D mouse events without a collision layer
Tomasz Chabora
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