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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-08-10
Merge pull request #64208 from timothyqiu/packed-clear
Rémi Verschelde
2022-08-10
Merge pull request #64192 from danboo/danboo-mention-audiolistener2d
Rémi Verschelde
2022-08-10
Merge pull request #64160 from Calinou/tweak-label3d-defaults
Rémi Verschelde
2022-08-10
Expose clear method for packed arrays
Haoyu Qiu
2022-08-09
Add note about using AudioListener2D
Dan Boorstein
2022-08-10
add get_depth() to KinematicCollision3D as same of 2D
Silc Renew
2022-08-10
Merge pull request #64108 from antonWetzel/csharp-update
Rémi Verschelde
2022-08-09
Merge pull request #64134 from asmaloney/doc-params
Rémi Verschelde
2022-08-09
Tweak Label3D defaults for better readability
Hugo Locurcio
2022-08-09
[doc] Use "param" instead of "code" to refer to parameters
Andy Maloney
2022-08-08
Added to Sprite3D Documentation
Marlin Watts-Woods
2022-08-09
vector4 distance_squared_to and update csharp
antonWetzel
2022-08-08
Improve InstancePlaceholder documentation
Hugo Locurcio
2022-08-08
Merge pull request #64008 from YuriSizov/doctool-add-param-reference-syntax
Rémi Verschelde
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
Print expected `os.arch` tuple for current platform in GDExtension error
Hugo Locurcio
2022-08-08
Merge pull request #64076 from raulsntos/doc-fixes
Rémi Verschelde
2022-08-08
Merge pull request #62861 from samdze/image-size-vector2i
Rémi Verschelde
2022-08-08
Merge pull request #64014 from RedMser/keep-screen-on-singledef
Rémi Verschelde
2022-08-08
Merge pull request #63925 from YeldhamDev/window_fixes
Rémi Verschelde
2022-08-08
Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-mask
Rémi Verschelde
2022-08-08
doc: Clarify `MultiMesh.set_instance_color` re: white albedo color
Cristiano Simao
2022-08-07
Fix typo in weakref documentation
Raul Santos
2022-08-07
Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4
Rémi Verschelde
2022-08-07
Allow vec2 and vec4 for reflect and refract
Hendrik Brucker
2022-08-07
Merge pull request #64027 from Geometror/add-vector4-tests
Rémi Verschelde
2022-08-07
Vector4/Vector4i: Add missing methods, tests and fix change of sign operator
Hendrik Brucker
2022-08-07
Add a shadow opacity property to Light3D
Hugo Locurcio
2022-08-07
Fix broken rST reference in HTTPClient documentation
Hugo Locurcio
2022-08-06
Merge pull request #63361 from KoBeWi/floorf_lol
Rémi Verschelde
2022-08-06
Only define `keep_screen_on` project setting once
RedMser
2022-08-06
Restore old lerp() behavior and add lerpf()
kobewi
2022-08-06
Merge pull request #60843 from hoontee/CSG3
Rémi Verschelde
2022-08-06
Merge pull request #63977 from TomBCodes/master
Rémi Verschelde
2022-08-06
Document editor settings in the class reference
Hugo Locurcio
2022-08-06
Merge pull request #63698 from PrecisionRender/plane-operator-asterisk
Rémi Verschelde
2022-08-06
Merge pull request #63958 from hakro/fix-control-animation-keys
Rémi Verschelde
2022-08-05
updated the String class with info about the 'allow_empty' optional argument
Tom
2022-08-05
Remove rect_ prefix from control properties when keyframing
Hakim
2022-08-05
Merge pull request #63951 from reduz/framebuffer-cache
Clay John
2022-08-05
Add a Framebuffer cache
Juan Linietsky
2022-08-05
Improve `range_lerp()` and related methods documentation
Hugo Locurcio
2022-08-05
Fix some bugs with `Window`s
Michael Alexsander
2022-08-05
Merge pull request #59844 from Calinou/rename-shader-param-methods
Rémi Verschelde
2022-08-04
Rename shader parameter uniform setter/getter methods for consistency
Hugo Locurcio
2022-08-04
Merge pull request #63852 from fire-forge/default-colors
Rémi Verschelde
2022-08-04
Add `TorusMesh`
hoontee
2022-08-04
Merge pull request #58536 from winterpixelgames/feature/virtual-keyboard-types
Rémi Verschelde
2022-08-04
Merge pull request #54792 from EIRTeam/independent_arrows
Rémi Verschelde
2022-08-04
Add support for multiple virtual keyboard types
Brian Semrau
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