Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-30 | Merge pull request #58436 from piiertho/feature/typed-vararg-method-bind | Rémi Verschelde | |
2022-03-30 | Merge pull request #58934 from Karmavil/doc/classes/array.xml | Max Hilbrunner | |
doc: Add descriptions for Array operators | |||
2022-03-30 | Make vararg method bind no return and return | Pierre-Thomas Meisels | |
Type emit_signal exposed method return type set UndoRedo add_do_method and add_undo_method exposed return void Set TreeItem::_call_recursive_bind returns void Set _rpc_bind and _rpc_id_bind returns void in Node Set _call_group and _call_group_flags method returns void in SceneTree Set godot-cpp-test CI flag to false | |||
2022-03-30 | Add PortableCompressedTexture | reduz | |
* Resource that allows saving textures embedded in scenes or standalone. * Supports only formats that are portable: Lossy, Lossles or BasisUniversal This is something I wanted to add for a long time. I made it now because @fire requires it for importing GLTF2 files with embedded textures, but also this will allow saving Godot scenes as standalone binary files that will run in all platforms (because textures will load everywhere). This is ideal when you want to distribute individual standalone assets online in games that can be built from Godot scenes. | |||
2022-03-29 | Add support for importing .blend files | K. S. Ernest (iFire) Lee | |
Lets you drag or place .blend files in the project folder and it will import the files. Checks for Blender 3.0's gltf2 `export_keep_originals` option. Add basepath support to GLTFDocument append_from_file. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-03-29 | Merge pull request #58608 from KoBeWi/metadefault | Rémi Verschelde | |
2022-03-28 | Merge pull request #59548 from akien-mga/obj-remove-unused-categories | Rémi Verschelde | |
2022-03-28 | Merge pull request #59456 from Calinou/color-expose-to-linear-srgb | Rémi Verschelde | |
2022-03-28 | Merge pull request #59553 from reduz/script-extension-support | Rémi Verschelde | |
2022-03-28 | Expose Color's `to_linear()` and `to_srgb()` to scripting | Hugo Locurcio | |
2022-03-28 | Merge pull request #59574 from Sauermann/proposal-rename-warp-mouse | Rémi Verschelde | |
Rename warp mouse functions to warp_mouse | |||
2022-03-27 | [Net] Change HTTPRequest timeout type to double. | Fabio Alessandrelli | |
For consistency with the Timer class and general time representation inside the engine. | |||
2022-03-27 | Add descriptions to operators | Karmavil | |
2022-03-27 | Add GDExtension support to Script | reduz | |
* Ability to create script languages from GDExtension * Some additions to gdnative_extension.h to make this happen * Moved the GDExtension binder to core This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x. Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again). | |||
2022-03-27 | Rename warp mouse functions to warp_mouse | Markus Sauermann | |
2022-03-26 | Merge pull request #59336 from YeldhamDev/where_we_dropping_boys | Rémi Verschelde | |
2022-03-26 | Object: Remove unused category boilerplate | Rémi Verschelde | |
We might want to re-add something like this if/when we find a good use case for it and do the effort to categorize all objects in the API properly. Until then, it's better to remove that boilerplate since it's not needed. Closes #18711. | |||
2022-03-26 | doc: Fix String.rsplit code example | Rémi Verschelde | |
Fixes #36898. Supersedes and closes #36951. | |||
2022-03-25 | Rename "ss_reflections_" to "ssr_" in Environment | FireForge | |
2022-03-23 | Increase the maximum number of concurrent DNS queries from 32 to 256 | Hugo Locurcio | |
This makes the following error message less likely to be printed when performing many concurrent HTTP requests: Condition ' resolving == IP::RESOLVER_INVALID_ID ' is true. returned: ERR_BUG | |||
2022-03-23 | Document how to specify explicit value for `PROPERTY_HINT_ENUM` names | Haoyu Qiu | |
2022-03-22 | Merge pull request #59314 from reduz/add-static-methods-to-classdb | Rémi Verschelde | |
2022-03-22 | Add static method support to ClassDB | reduz | |
* Based on the work done for Variant in the past. * Added `ClassDB::bind_static_method` * Cleaned up ClassDB::bind_method to use variadic templates. This adds support for having static methods in Object derived classes. Note that this does not make it work yet in GDScript or Mono and, while it works for GDExtension, GodotCPP needs to be updated. | |||
2022-03-22 | Add optional 'default' argument to get_meta() | kobewi | |
2022-03-22 | Merge pull request #59354 from Chaosus/astar3d | Rémi Verschelde | |
2022-03-22 | Merge pull request #59410 from bruvzg/mac_menu_features | Rémi Verschelde | |
2022-03-22 | Merge pull request #59275 from bruvzg/ft_brotli | Rémi Verschelde | |
2022-03-22 | [macOS] Add missing global menu features. | bruvzg | |
2022-03-21 | Add visual marker when dragging and dropping tabs | Michael Alexsander | |
2022-03-21 | update _init() description | zacryol | |
Specify details regarding required parameters. | |||
2022-03-21 | Merge pull request #59352 from winterpixelgames/notify-local-transform-constant | Rémi Verschelde | |
2022-03-21 | Mention default output node name for AnimationNodeBlendTree | Haoyu Qiu | |
2022-03-21 | Merge pull request #59142 from Calinou/doc-multiplayerpeerextension | Max Hilbrunner | |
Document the MultiplayerPeerExtension class | |||
2022-03-20 | Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED | Jason Knight | |
2022-03-20 | Rename `AStar` to `AStar3D` | Yuri Roubinsky | |
2022-03-20 | Merge pull request #59343 from madmiraal/fix-57943 | Rémi Verschelde | |
Ensure minimum modifiers are pressed when matching actions | |||
2022-03-20 | Ensure minimum modifiers are pressed when matching actions | Marcel Admiraal | |
2022-03-19 | Hide text and icon properties in OptionButton | kobewi | |
2022-03-19 | Merge pull request #59290 from rburing/get_process_info_docs | Rémi Verschelde | |
PhysicsServer3D docs: sync phrasing of get_process_info with 2D docs | |||
2022-03-18 | PhysicsServer3D docs: sync phrasing of get_process_info with 2D docs | Ricardo Buring | |
2022-03-18 | Merge pull request #59254 from Calinou/doc-node-owner | Rémi Verschelde | |
Mention that Node's `owner` must be set for persistence to work | |||
2022-03-18 | Mention that Node's `owner` must be set for persistence to work | Hugo Locurcio | |
This is already done in `Node.add_child()` documentation, but this copies the note in `Node.owner` for good measure. | |||
2022-03-18 | Merge pull request #58394 from bruvzg/rtl_hint | Rémi Verschelde | |
2022-03-18 | Merge pull request #58233 from bruvzg/gde_ts | Rémi Verschelde | |
2022-03-18 | Add brotli decoder and WOFF2 support. | bruvzg | |
2022-03-18 | Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape | Rémi Verschelde | |
ParticleMaterial: Sphere emission shape emitting from the volume. | |||
2022-03-18 | Merge pull request #49738 from Calinou/ssao-gi-default-half-resolution | Rémi Verschelde | |
Compute SSAO at half resolution by default | |||
2022-03-18 | Merge pull request #59087 from clayjohn/sky-mode | Rémi Verschelde | |
Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum | |||
2022-03-17 | Make `TabBar/Container` default their alignments to the left instead of center | Michael Alexsander | |
2022-03-17 | Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum | Hugo Locurcio | |
3 options are available: - Light and Sky (default) - Light Only (new) - Sky Only (equivalent to `use_in_sky_only = true`) Co-authored by: clayjohn <claynjohn@gmail.com> |