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2020-09-15Clarify that 2D cell sizes are defined in pixelsHugo Locurcio
See https://github.com/godotengine/godot/issues/40577#issuecomment-662329021.
2020-09-14Several documentation improvementsDanil Alexeev
2020-09-14Merge pull request #42036 from Calinou/doc-object-metadata-removeRémi Verschelde
Document how to remove metadata from an Object
2020-09-14Document how to remove metadata from an ObjectHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/4010.
2020-09-14Merge pull request #41987 from skyace65/Audio1Rémi Verschelde
Improve AudioEffectDistortion and AudioEffectFilter documentation
2020-09-11Improve AudioEffectDistortion and AudioEffectFilter documentationskyace65
2020-09-11Clarify get_data Image methodEbrahim Ebrahim
2020-09-11doc: Sync classref with current sourceRémi Verschelde
Bind missing enums.
2020-09-10Merge pull request #41957 from skyace65/SpriteFramesRémi Verschelde
Improve SpriteFrames get_animation_loop description
2020-09-10Improve SpriteFrames get_animation_loop descriptionskyace65
2020-09-10Merge pull request #41954 from Calinou/raycast-rename-cast-toRémi Verschelde
Rename RayCast's `cast_to` property to `target_position`
2020-09-10Rename RayCast's `cast_to` property to `target_position`Hugo Locurcio
`cast_to` is sometimes mistaken as a method rather than a property. `target_position` makes it more obvious that it's a property.
2020-09-10Merge pull request #41890 from YeldhamDev/tabs_previousRémi Verschelde
Add 'get_previous_tab()' to 'Tabs'
2020-09-10Added Texture3D to visual shadersYuri Roubinsky
2020-09-09Rename ShortCut to Shortcut which is more grammatically correctHugo Locurcio
See https://github.com/godotengine/godot/issues/16863#issuecomment-685236980.
2020-09-09Improve documentation related to Array error handlingHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/3834.
2020-09-08Add 'get_previous_tab()' to 'Tabs'Michael Alexsander
2020-09-07Merge pull request #38308 from bruvzg/sad_security_circusRémi Verschelde
Adds PCK encryption support (using script encryption key for export).
2020-09-07Merge pull request #38944 from Wavesonics/http-gzipFabio Alessandrelli
HttpRequest now handles gzipping response bodies
2020-09-07Clarify the required child node type in the GridContainer documentationHugo Locurcio
This closes #41822.
2020-09-06Removes redundant code & fix documentation for VisualShaderNodeCustomYuri Roubinsky
2020-09-05Adds PCK encryption support (using script encryption key for export).bruvzg
Change default encryption mode from ECB to CFB.
2020-09-04doc: Sync classref with current sourceRémi Verschelde
2020-09-03[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg
2020-09-03Merge pull request #41044 from hoontee/master-4Rémi Verschelde
Implement CollisionShape3D.make_convex_from_siblings()
2020-09-03Merge pull request #41714 from Yetizone/sub_viewport_clear_mode_docRémi Verschelde
Mention SubViewport.render_target_clear_mode property is intended for 2D usage
2020-09-03Merge pull request #40400 from Arivval/load-resourcepack-with-offsetRémi Verschelde
Added PCK file loading with offset feature
2020-09-03Mention SubViewport.render_target_clear_mode property is intended for 2D usage.Yetizone
2020-09-02added load resource pack with offset featureYilin Ma
updated variables to use size_t removed line break to make code style more consistent added conditional check to return an error if offset field is used when loading a ZIP package fixed typo formatted file added commit regarding self contained exe files handled error loging for load zip file with offset spelling tweak updated conditional statement for magic check udpated error message when load Zip file with offset is called fix CI Trying to fix CI fix CI done Added error message for loading self-contained exe with offset. Updated documentation. Fix indent final fix indent Updated documentation. fix indents Updated doc based on suggestion Final fix fixed format
2020-09-02HTTPRequest now accepts gzipAdam Brown
Added request_raw to HttpRequest Added decompress_dynamic to Compression class Added decompress_dynamic to BytePoolArray Merge doc fix revert
2020-09-02Updated PopupMenu documentation after merge of #41640 - PopupMenu reworkEric M
2020-09-01Merge pull request #40408 from Calinou/doc-font-missing-characterRémi Verschelde
Document missing character behavior when drawing text with fonts
2020-09-01Merge pull request #41668 from clayjohn/GLOW-HQRémi Verschelde
Add high quality glow mode
2020-09-01Merge pull request #41659 from umarcor/doc/FileDialog/warning-sandboxRémi Verschelde
doc/FileDialog: warn about access limitations in sandboxed apps
2020-09-01Merge pull request #41679 from Calinou/doc-projectsettings-name-user-dataRémi Verschelde
Document how renaming the project affects the user data path
2020-09-01Merge pull request #41641 from skyace65/TextEditRémi Verschelde
Document scroll horizontal and scroll vertical in text edit
2020-09-01Merge pull request #41677 from Calinou/doc-rigidbody-sleepingRémi Verschelde
Document RigidBodies in character mode never sleeping automatically
2020-09-01Merge pull request #40269 from Calinou/doc-animatedsprite2d-normal-specularRémi Verschelde
Document support for normal and specular maps in AnimatedSprite2D
2020-09-01Document how renaming the project affects the user data pathHugo Locurcio
2020-09-01Document RigidBodies in character mode never sleeping automaticallyHugo Locurcio
See #7996.
2020-09-01doc/FileDialog: warn about access limitations in sandboxed appsumarcor
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-09-01Document scroll horizontal and scroll vertical in text editskyace65
2020-09-01Document missing character behavior when drawing text with fontsHugo Locurcio
See #40405.
2020-09-01Merge pull request #41505 from SekoiaTree/neg-get-childRémi Verschelde
Made get_child support negative indexes
2020-09-01Made get_child support negative indexes, with documentationSekoiaTree
2020-08-31Add high quality glow modeclayjohn
2020-09-01Change Color HTML conversion from ARGB to RGBAAaron Franke
Also add support for 3 and 4 digit values in C#. Now it actually matches the HTML/CSS spec.
2020-08-31Merge pull request #40993 from Calinou/doc-collision-layer-maskRémi Verschelde
Reference the online documentation in collision layer/mask properties
2020-08-31Merge pull request #41048 from Calinou/doc-add-link-titlesRémi Verschelde
Add link titles for all links in the class reference
2020-08-31Reorder sprite h_frames & v_framesJonathan Vice