Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-15 | Clarify that 2D cell sizes are defined in pixels | Hugo Locurcio | |
See https://github.com/godotengine/godot/issues/40577#issuecomment-662329021. | |||
2020-09-14 | Several documentation improvements | Danil Alexeev | |
2020-09-14 | Merge pull request #42036 from Calinou/doc-object-metadata-remove | Rémi Verschelde | |
Document how to remove metadata from an Object | |||
2020-09-14 | Document how to remove metadata from an Object | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4010. | |||
2020-09-14 | Merge pull request #41987 from skyace65/Audio1 | Rémi Verschelde | |
Improve AudioEffectDistortion and AudioEffectFilter documentation | |||
2020-09-11 | Improve AudioEffectDistortion and AudioEffectFilter documentation | skyace65 | |
2020-09-11 | Clarify get_data Image method | Ebrahim Ebrahim | |
2020-09-11 | doc: Sync classref with current source | Rémi Verschelde | |
Bind missing enums. | |||
2020-09-10 | Merge pull request #41957 from skyace65/SpriteFrames | Rémi Verschelde | |
Improve SpriteFrames get_animation_loop description | |||
2020-09-10 | Improve SpriteFrames get_animation_loop description | skyace65 | |
2020-09-10 | Merge pull request #41954 from Calinou/raycast-rename-cast-to | Rémi Verschelde | |
Rename RayCast's `cast_to` property to `target_position` | |||
2020-09-10 | Rename RayCast's `cast_to` property to `target_position` | Hugo Locurcio | |
`cast_to` is sometimes mistaken as a method rather than a property. `target_position` makes it more obvious that it's a property. | |||
2020-09-10 | Merge pull request #41890 from YeldhamDev/tabs_previous | Rémi Verschelde | |
Add 'get_previous_tab()' to 'Tabs' | |||
2020-09-10 | Added Texture3D to visual shaders | Yuri Roubinsky | |
2020-09-09 | Rename ShortCut to Shortcut which is more grammatically correct | Hugo Locurcio | |
See https://github.com/godotengine/godot/issues/16863#issuecomment-685236980. | |||
2020-09-09 | Improve documentation related to Array error handling | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3834. | |||
2020-09-08 | Add 'get_previous_tab()' to 'Tabs' | Michael Alexsander | |
2020-09-07 | Merge pull request #38308 from bruvzg/sad_security_circus | Rémi Verschelde | |
Adds PCK encryption support (using script encryption key for export). | |||
2020-09-07 | Merge pull request #38944 from Wavesonics/http-gzip | Fabio Alessandrelli | |
HttpRequest now handles gzipping response bodies | |||
2020-09-07 | Clarify the required child node type in the GridContainer documentation | Hugo Locurcio | |
This closes #41822. | |||
2020-09-06 | Removes redundant code & fix documentation for VisualShaderNodeCustom | Yuri Roubinsky | |
2020-09-05 | Adds PCK encryption support (using script encryption key for export). | bruvzg | |
Change default encryption mode from ECB to CFB. | |||
2020-09-04 | doc: Sync classref with current source | Rémi Verschelde | |
2020-09-03 | [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. | bruvzg | |
2020-09-03 | Merge pull request #41044 from hoontee/master-4 | Rémi Verschelde | |
Implement CollisionShape3D.make_convex_from_siblings() | |||
2020-09-03 | Merge pull request #41714 from Yetizone/sub_viewport_clear_mode_doc | Rémi Verschelde | |
Mention SubViewport.render_target_clear_mode property is intended for 2D usage | |||
2020-09-03 | Merge pull request #40400 from Arivval/load-resourcepack-with-offset | Rémi Verschelde | |
Added PCK file loading with offset feature | |||
2020-09-03 | Mention SubViewport.render_target_clear_mode property is intended for 2D usage. | Yetizone | |
2020-09-02 | added load resource pack with offset feature | Yilin Ma | |
updated variables to use size_t removed line break to make code style more consistent added conditional check to return an error if offset field is used when loading a ZIP package fixed typo formatted file added commit regarding self contained exe files handled error loging for load zip file with offset spelling tweak updated conditional statement for magic check udpated error message when load Zip file with offset is called fix CI Trying to fix CI fix CI done Added error message for loading self-contained exe with offset. Updated documentation. Fix indent final fix indent Updated documentation. fix indents Updated doc based on suggestion Final fix fixed format | |||
2020-09-02 | HTTPRequest now accepts gzip | Adam Brown | |
Added request_raw to HttpRequest Added decompress_dynamic to Compression class Added decompress_dynamic to BytePoolArray Merge doc fix revert | |||
2020-09-02 | Updated PopupMenu documentation after merge of #41640 - PopupMenu rework | Eric M | |
2020-09-01 | Merge pull request #40408 from Calinou/doc-font-missing-character | Rémi Verschelde | |
Document missing character behavior when drawing text with fonts | |||
2020-09-01 | Merge pull request #41668 from clayjohn/GLOW-HQ | Rémi Verschelde | |
Add high quality glow mode | |||
2020-09-01 | Merge pull request #41659 from umarcor/doc/FileDialog/warning-sandbox | Rémi Verschelde | |
doc/FileDialog: warn about access limitations in sandboxed apps | |||
2020-09-01 | Merge pull request #41679 from Calinou/doc-projectsettings-name-user-data | Rémi Verschelde | |
Document how renaming the project affects the user data path | |||
2020-09-01 | Merge pull request #41641 from skyace65/TextEdit | Rémi Verschelde | |
Document scroll horizontal and scroll vertical in text edit | |||
2020-09-01 | Merge pull request #41677 from Calinou/doc-rigidbody-sleeping | Rémi Verschelde | |
Document RigidBodies in character mode never sleeping automatically | |||
2020-09-01 | Merge pull request #40269 from Calinou/doc-animatedsprite2d-normal-specular | Rémi Verschelde | |
Document support for normal and specular maps in AnimatedSprite2D | |||
2020-09-01 | Document how renaming the project affects the user data path | Hugo Locurcio | |
2020-09-01 | Document RigidBodies in character mode never sleeping automatically | Hugo Locurcio | |
See #7996. | |||
2020-09-01 | doc/FileDialog: warn about access limitations in sandboxed apps | umarcor | |
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2020-09-01 | Document scroll horizontal and scroll vertical in text edit | skyace65 | |
2020-09-01 | Document missing character behavior when drawing text with fonts | Hugo Locurcio | |
See #40405. | |||
2020-09-01 | Merge pull request #41505 from SekoiaTree/neg-get-child | Rémi Verschelde | |
Made get_child support negative indexes | |||
2020-09-01 | Made get_child support negative indexes, with documentation | SekoiaTree | |
2020-08-31 | Add high quality glow mode | clayjohn | |
2020-09-01 | Change Color HTML conversion from ARGB to RGBA | Aaron Franke | |
Also add support for 3 and 4 digit values in C#. Now it actually matches the HTML/CSS spec. | |||
2020-08-31 | Merge pull request #40993 from Calinou/doc-collision-layer-mask | Rémi Verschelde | |
Reference the online documentation in collision layer/mask properties | |||
2020-08-31 | Merge pull request #41048 from Calinou/doc-add-link-titles | Rémi Verschelde | |
Add link titles for all links in the class reference | |||
2020-08-31 | Reorder sprite h_frames & v_frames | Jonathan Vice | |