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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-12
Merge pull request #54803 from goostengine/shape-cast-2d
Camille Mohr-Daurat
2021-11-12
Remove `get_closest_*` methods from `ShapeCast2D`
Andrii Doroshenko (Xrayez)
2021-11-12
Add `ShapeCast2D` node
Andrii Doroshenko (Xrayez)
2021-11-12
Implement texture padding in TileSetAtlasSources
Gilles Roudière
2021-11-12
Merge pull request #53914 from Chaosus/shader_default_texture_param
Rémi Verschelde
2021-11-12
Fix default_texture_param in shader pipeline to support uniform arrays
Yuri Roubinsky
2021-11-12
Merge pull request #54900 from benjarmstrong/output_latency_docs_fix
Rémi Verschelde
2021-11-12
Merge pull request #54872 from akien-mga/rect2-has_point-borders
Max Hilbrunner
2021-11-12
Clarify how 'audio/driver/output_latency' project setting works
Benjamin Armstrong
2021-11-11
Merge pull request #54810 from nekomatata/area-separate-override-modes
Camille Mohr-Daurat
2021-11-11
Rect2: Clarify docs for `has_point` excluding bottom and right borders
Rémi Verschelde
2021-11-11
Merge pull request #54857 from nekomatata/raycast-hit-from-inside
Rémi Verschelde
2021-11-11
Color: Bind `from_hsv` as static method
Rémi Verschelde
2021-11-11
fixed typo in NavigationPolygon doc
boruok
2021-11-10
Add raycast options to hit when starting inside / hit back faces
PouleyKetchoupp
2021-11-10
Merge pull request #54836 from pycbouh/inspector-plugins-fixes-and-groups
Rémi Verschelde
2021-11-10
Merge pull request #49708 from megalobyte/editor_description_fix
Rémi Verschelde
2021-11-10
Merge pull request #54847 from nekomatata/fix-test-move-regression
Rémi Verschelde
2021-11-10
Merge pull request #54660 from Chaosus/vs_particles_mesh_emitter
Rémi Verschelde
2021-11-10
Update editor description property flag
megalobyte
2021-11-10
Fix test_move reporting collision when touching another body
PouleyKetchoupp
2021-11-10
Merge pull request #54840 from Calinou/mono-move-exception-policy-setting
Rémi Verschelde
2021-11-10
Merge pull request #54820 from nekomatata/fix-character-body-floor-errors
Rémi Verschelde
2021-11-10
Move Mono unhandled exception setting to be located within a subsection
Hugo Locurcio
2021-11-10
Fix errors in CharacterBody when floor is destroyed or removed
PouleyKetchoupp
2021-11-10
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
Yuri Sizov
2021-11-10
VisualShader: Document enum args for virtual methods
Rémi Verschelde
2021-11-09
Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Rémi Verschelde
2021-11-09
Separate space override modes for gravity/damping in Area
PouleyKetchoupp
2021-11-09
Merge pull request #47600 from qarmin/enable_mono_editor
Rémi Verschelde
2021-11-09
Enable mono editor build in CI
qarmin
2021-11-08
Merge pull request #54134 from nekomatata/body-center-of-mass-local
Camille Mohr-Daurat
2021-11-08
Expose local center of mass in physics servers
PouleyKetchoupp
2021-11-09
Merge pull request #46721 from bruvzg/custom_word_break_punct
Rémi Verschelde
2021-11-09
Merge pull request #54372 from bruvzg/text_edit_ui
Rémi Verschelde
2021-11-09
Merge pull request #54649 from bruvzg/shadows
Rémi Verschelde
2021-11-08
Several Gradient improvements
Hendrik Brucker
2021-11-08
Merge pull request #52943 from RandomShaper/property_pin_control_natural
Rémi Verschelde
2021-11-08
Add property value pinning
Pedro J. Estébanez
2021-11-07
Rename `GradientTexture` to `GradientTexture1D`
Andrii Doroshenko (Xrayez)
2021-11-06
Merge pull request #54417 from Anutrix/global-scope-doc-updates
Max Hilbrunner
2021-11-06
Added `MeshEmitter` node for particles in visual shader
Yuri Roubinsky
2021-11-06
Added or improved function description and codeblocks in @GlobalScope.xml
Anutrix
2021-11-06
Fix Label and RichTextLabale text shadows and shadow outlines.
bruvzg
2021-11-05
Rename AABB `get_area` to `get_volume`
Brian Semrau
2021-11-05
Merge pull request #54573 from nekomatata/query-parameters
Rémi Verschelde
2021-11-05
Merge pull request #54599 from Chaosus/vs_particles_2d_emitters
Rémi Verschelde
2021-11-05
Added 2D boolean hint for particle emitters in visual shaders
Yuri Roubinsky
2021-11-05
Use Callable in RS::request_frame_drawn_callback
Brian Semrau
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