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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-09-20
[macOS] Add an option to align window buttons in "extend to title" mode.
bruvzg
2022-09-20
Merge pull request #65541 from clayjohn/renderer-setting
Rémi Verschelde
2022-09-20
Merge pull request #66122 from raulsntos/dotnet/FirAccess🌲-docs
Rémi Verschelde
2022-09-20
Merge pull request #66127 from RedMser/vs-cleanup
Rémi Verschelde
2022-09-20
Merge pull request #65880 from paulloz/dotnet/class-ref
Rémi Verschelde
2022-09-19
Merge pull request #65918 from clayjohn/quadmesh
Rémi Verschelde
2022-09-19
Merge pull request #66108 from Zylann/editor_inspector_get_selected_path
Rémi Verschelde
2022-09-19
Further cleanup of VisualScript references
RedMser
2022-09-19
Add new C# code blocks to class ref pages
Paul Joannon
2022-09-19
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
Improve C# documentation for FileAccess and DirAccess
Raul Santos
2022-09-19
Add QuadMesh back as a subclass of PlaneMesh.
clayjohn
2022-09-19
Expose `EditorInspector.get_selected_path`
Marc Gilleron
2022-09-19
Merge pull request #65271 from KoBeWi/FirAccess🌲
Rémi Verschelde
2022-09-19
Merge pull request #66079 from Zylann/project_settings_restart
Rémi Verschelde
2022-09-19
Merge pull request #66104 from Zylann/notification_local_transform_changed
Rémi Verschelde
2022-09-19
Merge pull request #66097 from Zylann/make_atlas_vec2i
Rémi Verschelde
2022-09-19
Merge pull request #66080 from Zylann/editor_property_set_read_only
Rémi Verschelde
2022-09-19
Expose ProjectSettings.set_restart_if_changed(name, restart)
Marc Gilleron
2022-09-19
Expose `NOTIFICATION_LOCAL_TRANSFORM_CHANGED`
Marc Gilleron
2022-09-19
Expose `EditorProperty._set_read_only` virtual method
Marc Gilleron
2022-09-19
Use `Vector2i` when returning atlas size in `Geometry2D::make_atlas`
Marc Gilleron
2022-09-19
Replace File/Directory with FileAccess/DirAccess
kobewi
2022-09-19
Merge pull request #66070 from KoBeWi/call_of_undo
Rémi Verschelde
2022-09-19
Merge pull request #65915 from clayjohn/VULKAN-mobile-fog
Rémi Verschelde
2022-09-18
Change UndoRedo to use Callables
kobewi
2022-09-18
Merge pull request #65931 from fabriceci/add-recovery-as-collision-in-low-lev...
Rémi Verschelde
2022-09-17
Add recovery_as_collision in move_and_collide/test_move
fabriceci
2022-09-16
Restore fog in vulkan mobile renderer.
clayjohn
2022-09-16
Tweak LightmapGI defaults to be closer to the CPU lightmapper
Hugo Locurcio
2022-09-16
Add get_distribution_name() and get_version() to OS
MJacred
2022-09-16
Merge pull request #65295 from reduz/json-as-resource
Rémi Verschelde
2022-09-16
Merge pull request #36541 from MJacred/docs/texture2darray
Rémi Verschelde
2022-09-16
Merge pull request #65432 from Calinou/doc-volumetric-fog
Rémi Verschelde
2022-09-16
Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale
Rémi Verschelde
2022-09-15
Merge pull request #65819 from raulsntos/theme-docs
Rémi Verschelde
2022-09-15
Merge pull request #65818 from raulsntos/dotnet/crypto-docs
Rémi Verschelde
2022-09-15
Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
Rémi Verschelde
2022-09-15
Fix theme methods usage in docs
Raul Santos
2022-09-15
Fix invalid C# in crypto docs
Raul Santos
2022-09-15
Improve volumetric fog and FogVolume documentation
Hugo Locurcio
2022-09-14
2D and 3D Skeleton modification docs, and small fixes.
Lyuma
2022-09-14
Merge pull request #65491 from MJacred/docs/multimesh
Rémi Verschelde
2022-09-14
Merge pull request #65774 from bruvzg/no_mono_hinting
Rémi Verschelde
2022-09-14
Fix redraw timing in AnimationBlendTreeEditor
Silc Renew
2022-09-14
Do not use horizontal hinting for the editor monospace font.
bruvzg
2022-09-14
Merge pull request #65493 from V-Sekai/lod_scaling
Rémi Verschelde
2022-09-14
Fix LOD-generation on skinned meshes.
SaracenOne
2022-09-13
Allow negative `speed_scale` in AnimatedSprite2D & 3D
Micky
2022-09-13
Merge pull request #65509 from gotnospirit/master-os-get_datetime
Rémi Verschelde
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