Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-01-01 | Merge pull request #44809 from Calinou/physics-render-layers-zero-index | Rémi Verschelde | |
Use zero-indexing for physics and render layer names | |||
2020-12-30 | Document the desktop-only file logging setting override | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4505. | |||
2020-12-30 | Use zero-indexing for physics and render layer names | Hugo Locurcio | |
The first layer is now Layer 0 instead of Layer 1, and the last layer is now Layer 19 instead of Layer 20. This helps reference physics and render layers from scripts since layers start from 0 there. | |||
2020-12-29 | Merge pull request #44710 from Calinou/doc-richtextlabel-no-entangled-tags | Rémi Verschelde | |
Document RichTextLabel not supporting entangled BBCode tags | |||
2020-12-29 | Merge pull request #44724 from Chaosus/popup_separator | Rémi Verschelde | |
Added optional id parameter to `PopupMenu::add_separator` | |||
2020-12-29 | Merge pull request #44792 from KoBeWi/export_guide | Rémi Verschelde | |
Complete documentation of EditorExportPlugin | |||
2020-12-29 | Complete documentation of EditorExportPlugin | kobewi | |
2020-12-29 | Merge pull request #44762 from KoBeWi/offset_is_now_point_not_offset_point | Rémi Verschelde | |
Rename offset to point in remove_point() | |||
2020-12-29 | Merge pull request #44614 from madmiraal/rename-normalmap-normal_map | Rémi Verschelde | |
Consistently use normal_map | |||
2020-12-29 | Fix missed renamings from empty() to is_empty() | Rémi Verschelde | |
Those were missed in #44401 or added by later PRs. | |||
2020-12-29 | Merge pull request #43691 from bruvzg/ctl_dropcap | Rémi Verschelde | |
[Complex Text Layouts] Add drop-cap support to RTL. | |||
2020-12-29 | Consistently use normal_map | Marcel Admiraal | |
2020-12-28 | Merge pull request #44586 from madmiraal/rename-stepify | Rémi Verschelde | |
Rename Math::stepify to snapped | |||
2020-12-28 | Rename offset to point in remove_point() | kobewi | |
2020-12-28 | Merge pull request #42881 from madmiraal/fix-39767 | Rémi Verschelde | |
Set Bullet collision shape index to zero when using a single shape or ConcavePolygonShape | |||
2020-12-28 | Merge pull request #44756 from Jummit/add-s-viewport-docs | Rémi Verschelde | |
Add missing "s" in Viewport documentation | |||
2020-12-28 | Merge pull request #44183 from madmiraal/box_shape-size | Rémi Verschelde | |
Use a size Vector for adjusting the size of Rectangles and Boxes | |||
2020-12-28 | Merge pull request #44149 from madmiraal/rename-tangent-orthogonal | Rémi Verschelde | |
Rename Vector2.tangent() to Vector2.orthogonal() | |||
2020-12-28 | Merge pull request #44232 from madmiraal/rename-camera2d-drag-offset | Rémi Verschelde | |
Rename Camera2D offset_h and offset_v properties | |||
2020-12-28 | Merge pull request #44751 from madmiraal/rename-rect-grow_margin | Rémi Verschelde | |
Rename Rect2 and Rect2i grow_margin() to grow_side() | |||
2020-12-28 | Merge pull request #44434 from madmiraal/rename-camera3d-near-and-far | Rémi Verschelde | |
Rename Camera3D near and far getters and setters | |||
2020-12-28 | Merge pull request #44524 from madmiraal/rename-editor-viewport | Rémi Verschelde | |
Rename EditorInterface get_editor_viewport to get_editor_main_control | |||
2020-12-28 | Merge pull request #44569 from madmiraal/rename-unselect-deselect | Rémi Verschelde | |
Rename unselect to deselect | |||
2020-12-28 | Merge pull request #44593 from madmiraal/rename-mainloop-methods | Rémi Verschelde | |
Rename MainLoop methods to match Node methods | |||
2020-12-28 | Merge pull request #44607 from madmiraal/rename-control-rotation | Rémi Verschelde | |
Rename Control rotation to rotation_degrees | |||
2020-12-28 | Rename Math::stepify to snapped | Marcel Admiraal | |
2020-12-28 | Rename Rect2 and Rect2i grow_margin() to grow_side() | Marcel Admiraal | |
2020-12-28 | fix missing "s" in Viewport docs | Jummit | |
2020-12-28 | Rename Camera2D offset_h and offset_v properties | Marcel Admiraal | |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal | |
2020-12-27 | Mention that change_scene is deferred | kobewi | |
2020-12-27 | Added optional id parameter to `PopupMenu::add_separator` | Yuri Roubinsky | |
2020-12-26 | Update Rect intersection documentation, and rename method on Mono | Nathan Franke | |
2020-12-26 | Document RichTextLabel not supporting entangled BBCode tags | Hugo Locurcio | |
See #44634. | |||
2020-12-24 | Fix confusing SliderJoint3D brief description | Hugo Locurcio | |
2020-12-23 | Rename Control rotation to rotation_degrees | Marcel Admiraal | |
2020-12-23 | Rename Control margin to offset | Marcel Admiraal | |
2020-12-22 | Rename MainLoop methods to match Node methods | Marcel Admiraal | |
2020-12-22 | Merge pull request #44182 from clayjohn/ASSAO | Rémi Verschelde | |
Replace SAO with ASSAO as Godot's new SSAO | |||
2020-12-21 | Port ASSAO to Godot to replace SAO | clayjohn | |
2020-12-21 | Merge pull request #44472 from winterpixelgames/PR-duplicate-packedarrays | Rémi Verschelde | |
Add support for duplicate() for Packed*Array, and they are pass by ref in godot 4.0 | |||
2020-12-21 | Rename unselect to deselect | Marcel Admiraal | |
2020-12-21 | Rename XRPositionalTracker methods | Marcel Admiraal | |
Renames: - set_type() -> set_tracker_type() - set_name() -> set_tracker_name() - get_tracks_orientation() - `is_tracking_orientation() - get_tracks_position() -> `is_tracking_position() - get_hand() -> get_tracker_hand() - set_hand() -> set_tracker_hand() | |||
2020-12-21 | Merge pull request #44261 from madmiraal/rename-trackerhand-enums | Rémi Verschelde | |
Rename TrackerHand enums | |||
2020-12-21 | Merge pull request #44525 from Calinou/doc-procedural-mesh-uv-jittering | Rémi Verschelde | |
Document how to solve UV jittering when using large procedural meshes | |||
2020-12-20 | Merge pull request #43414 from Xrayez/pi-type-string | Rémi Verschelde | |
Expose `PROPERTY_HINT_TYPE_STRING` to scripting | |||
2020-12-20 | Rename Camera3D near and far getters and setters | Marcel Admiraal | |
Renames: - get_znear() -> get_near() - set_znear() -> set_near() - get_zfar() -> get_far() - set_zfar() -> set_far() | |||
2020-12-20 | Add animation reset track feature | Pedro J. Estébanez | |
As a bonus, to have consistency between use Beziers and create insert tracks, use Beziers also gets a default via editor settings that is used when the confirmation dialog is disabled, instead of just falling back to creating non-Bezier tracks. | |||
2020-12-19 | Merge pull request #44521 from madmiraal/rename-rect2-clip | Rémi Verschelde | |
Rename Rect2 and Rect2i clip() to intersection() | |||
2020-12-19 | Document how to solve UV jittering when using large procedural meshes | Hugo Locurcio | |