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2021-09-30Fix doc for Dictionary.eraseHaoyu Qiu
2021-09-29Merge pull request #53217 from Faless/ext/fix_pointer_infoRémi Verschelde
2021-09-29Fix const pointers types in docs and extension API.Fabio Alessandrelli
The GDVIRTUAL_NATIVE_PTR did not declare the correct GDNativeConstPtr template, resulting in "void*" being used as it's type info in both the documentation and the extension API dump.
2021-09-29Implement override of get_message and get_plural_messageO01eg
2021-09-29Merge pull request #53000 from Chaosus/lineedit_expose_selection_methodsRémi Verschelde
2021-09-28Merge pull request #52754 from nekomatata/dynamic-body-modesCamille Mohr-Daurat
Clarify RigidDynamicBody modes
2021-09-28Set stop on slope on by default on CharacterBody.fabriceci
2021-09-28Merge pull request #53174 from fabriceci/apply-delta-move-and-collideCamille Mohr-Daurat
Physic API change: apply the delta in move and collide like move and slide
2021-09-28Sync to physics true by default for AnimatableBodyfabriceci
2021-09-28Apply delta in move and collidefabriceci
2021-09-28Merge pull request #52481 from Faless/net/4.x_native_peersFabio Alessandrelli
[Net] Extension system for network peers, webrtc.
2021-09-28Merge pull request #53040 from pycbouh/docs-color-picker-and-buttonRémi Verschelde
2021-09-28Merge pull request #52953 from nekomatata/fix-collision-recovery-depthRémi Verschelde
2021-09-28Merge pull request #53053 from LATRio/callable_in_thread_startRémi Verschelde
2021-09-27Improved logic for CharacterBody collision recovery depthPouleyKetchoupp
Allows 2D character controller to work without applying gravity when touching the ground (also more safely in 3D), and collision detection is more flexible with different safe margin values. Character body motion changes in 2D and 3D: -Recovery only for depth > min contact depth to help with collision detection consistency (rest info could be lost if recovery was too much) -Adaptive min contact depth (based on margin) instead of space parameter Extra CharacterBody changes: -2D: apply changes made in 3D for stop on slope and floor snap that help fixing some jittering cases -3D: fix minor inconsistencies in stop on slope and floor snap logic
2021-09-27[macOS, sandbox] Add export option to embed and sign helper executables.bruvzg
2021-09-25Merge pull request #52855 from Calinou/engine-editor-hint-getter-onlyRémi Verschelde
2021-09-25Merge pull request #51518 from Calinou/doc-network-android-permissionRémi Verschelde
2021-09-25Use Callable in Thread::startLATRio
2021-09-25Document Android permission requirements for network access where neededHugo Locurcio
2021-09-25Add usability notes to ColorPicker and ColorPickerButton descriptionsYuri Sizov
Co-authored-by: follower <follower@rancidbacon.com>
2021-09-25Merge pull request #52996 from YeldhamDev/im_the_invisible_tabRémi Verschelde
2021-09-25Merge pull request #52849 from KoBeWi/know_no_bindsRémi Verschelde
2021-09-24[Net/Docs] Update extensions documentation.Fabio Alessandrelli
2021-09-24Remove binds from Signal.connectkobewi
2021-09-24Merge pull request #53003 from KoBeWi/tween_0()Rémi Verschelde
2021-09-24Add a special case for 0-time interpolationskobewi
2021-09-24Add selection getter methods to `LineEdit` Yuri Roubinsky
2021-09-24Expose `TabContainer`'s tab hidding for scriptsMichael Alexsander
2021-09-23Implement animated tilesGilles Roudière
2021-09-22Merge pull request #47422 from skyace65/EventPositionRémi Verschelde
2021-09-21Add note that for _gui_input(event) event position is relative to the ↵skyace65
control origin
2021-09-22Port 2D improvement to move and slide 3Dfabriceci
Co-authored-by: Camille Mohr-Daurat <pouleyketchoup@gmail.com>
2021-09-21Merge pull request #52913 from Paulb23/text-edit-search-themeRémi Verschelde
2021-09-21Merge pull request #52878 from AnilBK/add-get-centerRémi Verschelde
2021-09-21Added search colors to TextEdit and CodeEdit themePaulb23
2021-09-21Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra
2021-09-21Merge pull request #52877 from Calinou/add-print-verboseRémi Verschelde
Add `print_verbose()` built-in function to print in verbose mode only
2021-09-21Add `print_verbose()` built-in function to print in verbose mode onlyHugo Locurcio
This can be used as a shorthand for: if OS.is_stdout_verbose(): print("...") Unlike `print_debug()`, this works in release builds too and can be toggled off in debug builds.
2021-09-21Added option for spinbox to update it's value on line edit 'text_changed' ↵Eric M
rather than 'text_entered'
2021-09-21Merge pull request #52890 from bruvzg/rtl_effects_connectedRémi Verschelde
Improve connected grapheme handling in the RTL CharFX.
2021-09-21Add flag to connected grapheme. Apply RTL displacement FX only to the whole ↵bruvzg
connected grapheme. Pass more glyph info to the custom RTL FX.
2021-09-21Merge pull request #47297 from KoBeWi/📞🌳Rémi Verschelde
Improve call_group documentation
2021-09-21Merge pull request #52884 from aaronfranke/doc-no-emptyRémi Verschelde
Don't generate empty methods/constants doc sections and reduce code duplication
2021-09-20Don't generate empty doc sections and reduce code duplicationAaron Franke
2021-09-21Document how to delay code execution in a non-blocking mannerHugo Locurcio
2021-09-20Remove `Engine.editor_hint` in favor of `Engine.is_editor_hint()`Hugo Locurcio
The `Engine.set_editor_hint()` setter method is no longer exposed to scripting, which makes the property effectively read-only from an user perspective.
2021-09-20Merge pull request #52398 from deakcor/dev-transformRémi Verschelde
2021-09-19Expose get_skew for transform2d and add new constructorVincent D
Expose set_scale and set_skew for transform2d Replacing float by real_t Adding const parameters Updated transform2d doc
2021-09-17Merge pull request #52797 from vnen/string-indexingRémi Verschelde