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2020-09-01doc/FileDialog: warn about access limitations in sandboxed appsumarcor
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-08-31Merge pull request #40993 from Calinou/doc-collision-layer-maskRémi Verschelde
Reference the online documentation in collision layer/mask properties
2020-08-31Merge pull request #41048 from Calinou/doc-add-link-titlesRémi Verschelde
Add link titles for all links in the class reference
2020-08-31Reorder sprite h_frames & v_framesJonathan Vice
2020-08-31Add link titles for all links in the class referenceHugo Locurcio
This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
2020-08-31Merge pull request #41602 from Andy0903/option-button-signal-word-order-fixRémi Verschelde
OptionButton.xml word order fix
2020-08-31Merge pull request #41457 from KoBeWi/caRémi Verschelde
Explain editor usage of current_animation
2020-08-31Merge pull request #41012 from mrushyendra/cursor_openRémi Verschelde
Updated cursor positioning description for File open()
2020-08-31Merge pull request #40998 from Calinou/doc-httprequest-get-request-dataRémi Verschelde
Document HTTPRequest not supporting request data with GET method
2020-08-31Merge pull request #41018 from Calinou/doc-theme-constantsRémi Verschelde
Improve the documentation related to overriding GUI theme items
2020-08-31Merge pull request #41645 from akien-mga/classrefRémi Verschelde
doc: Sync classref with current source
2020-08-31Merge pull request #41077 from Calinou/doc-find-node-find-parentRémi Verschelde
Mention performance caveats about `find_node()` and `find_parent()`
2020-08-31doc: Sync classref with current sourceRémi Verschelde
2020-08-31Merge pull request #41638 from skyace65/TextureRémi Verschelde
Clarify get_data texture method
2020-08-31Merge pull request #40955 from Calinou/test-add-expressionRémi Verschelde
Add a test suite for Expression
2020-08-30Clarify get_data texture methodskyace65
2020-08-29Mention performance caveats about `find_node()` and `find_parent()`Hugo Locurcio
See https://github.com/godotengine/godot-proposals/issues/1303.
2020-08-29Explain editor usage of current_animationTomasz Chabora
2020-08-29OptionButton.xml word order fixAndreas Gustafsson
Change word order of 'Emitted the when...' into 'Emitted when the...'
2020-08-29Merge pull request #41521 from Calinou/doc-accelerometer-platformsRémi Verschelde
Document supported platforms for `Input.get_accelerometer()` and related
2020-08-29Merge pull request #41350 from skyace65/tilemapRémi Verschelde
Add defaults to tilemap set_cell function example
2020-08-29Document the GDScript debugger not supporting Thread yetHugo Locurcio
See https://github.com/godotengine/godot/issues/2446.
2020-08-29Document supported platforms for `Input.get_accelerometer()` and relatedHugo Locurcio
This closes #41303.
2020-08-28Merge pull request #41441 from YeldhamDev/input_docs_mouse_captureRémi Verschelde
State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docs
2020-08-28Merge pull request #41507 from skyace65/AudioListenerRémi Verschelde
Mention listener node in AudioStreamPlayer3D description
2020-08-28State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docsMichael Alexsander
2020-08-28Clarify that `KEY_BACK` is unrelated to the Back button on AndroidHugo Locurcio
This closes #19325.
2020-08-28Merge pull request #41573 from skyace65/ThreadRémi Verschelde
Add information to get thread id
2020-08-28Merge pull request #41566 from skyace65/TouchScreenButtonRémi Verschelde
Improve touch screen button description
2020-08-27Add information to get thread idskyace65
2020-08-27Improve touch screen button descriptionskyace65
2020-08-27Mention listener node in AudioStreamPlayer3D descriptionskyace65
2020-08-27Document where the center of mass is for RigidBody nodesskyace65
2020-08-27Add a test suite for ExpressionHugo Locurcio
This also makes the first parameter of `Expression::execute()` optional from C++. Previously, it was only optional in the scripting API.
2020-08-26Added debugger plugin supportsimpu
Changes: * EngineDebugger is exposed to gdscript. Game side of communication can be implemented through it. * EditorDebuggerPlugin is added which handles the editor side of communication.
2020-08-25Merge pull request #40443 from SkyLucilfer/PluralsSupportRémi Verschelde
Added plurals and context support to Translation
2020-08-21Merge pull request #41425 from Calinou/doc-2d-sprite-animationRémi Verschelde
Link to 2D Sprite animation tutorial in relevant class documentations
2020-08-21Link to 2D Sprite animation tutorial in relevant class documentationsHugo Locurcio
2020-08-21Mention that body_set_state is deferredTomasz Chabora
2020-08-21Merge pull request #41387 from skyace65/CollisionShapeDocRémi Verschelde
Update CollisionShape2D doc
2020-08-20Update CollisionShape2D docskyace65
2020-08-21Clarify points in Line2D docskyace65
2020-08-19Merge pull request #41080 from naithar/feature/ios-framework-importRémi Verschelde
[iOS] [4.0] Export: Add a method to embed a framework
2020-08-19iOS Export: Add a method to embed a frameworkSergey Minakov
By default 'add_ios_framework' would not embed a framework to save previous behavior. New 'add_ios_embedded_framework' would embed framework on export.
2020-08-19Document limitations related to centering text with RichTextLabelHugo Locurcio
This is a relatively common question on various community channels.
2020-08-19Update GDScriptTranslationParserPlugin to use GDSriptParser instead of RegEx.SkyJJ
2020-08-19Updated Translation architecture to have TranslationPO, did some commit ↵SkyJJ
fixes and updated class Reference.
2020-08-19Update POT generation to handle context and pluralsSkyJJ
2020-08-18Add defaults to tilemap set_cell function exampleskyace65
2020-08-17Make the lack of AtlasTexture support in AnimatedTexture more prominentHugo Locurcio
See https://github.com/godotengine/godot/issues/33855.