Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-07 | Merge pull request #61751 from KoBeWi/🐱👤 | Rémi Verschelde | |
2022-06-07 | Merge pull request #50349 from Calinou/array-add-some-every | Rémi Verschelde | |
Add `any()` and `all()` methods to Array | |||
2022-06-07 | Add GLOBAL_DEF_INTERNAL to hide specific settings | kobewi | |
2022-06-07 | Merge pull request #61737 from LightningAA/fix-frac-typo | Rémi Verschelde | |
Fix typo "Frac" instead of "Fract" | |||
2022-06-06 | Merge pull request #59883 from KoBeWi/merge_this | Rémi Verschelde | |
2022-06-06 | Fix `Viewport.own_world_3d` documentation | Haoyu Qiu | |
Also fixed the naming of the setter's parameter and made an `if` block straightforward. | |||
2022-06-06 | [GDExtension] Expose Variant, NodePath and StringName hash functions. | bruvzg | |
2022-06-05 | Fix typo "Frac" instead of "Fract" | Aaron Record | |
2022-06-04 | rename 'configuration' to 'replication_config' in MultiplayerSynchronizer | Nathan Franke | |
2022-06-04 | typo: change congiruation into configuration | Winston Yallow | |
2022-06-04 | Merge pull request #61669 from fire-forge/input | Rémi Verschelde | |
Make Input `mouse_mode` and `use_accumulated_input` properties | |||
2022-06-03 | Make Input mouse_mode and use_accumulated_input properties | FireForge | |
2022-06-03 | Add array element type to `get_connected_joypads` | Raul Santos | |
2022-06-03 | Merge pull request #61623 from smix8/navigation_navpoly_getmesh_4.x | Rémi Verschelde | |
2022-06-02 | Merge pull request #61619 from smix8/navigation_navobstacles_doc_4.x | Rémi Verschelde | |
2022-06-02 | Merge pull request #60711 from nathanfranke/rpc-server | Fabio Alessandrelli | |
network - finish renaming AUTH to AUTHORITY | |||
2022-06-02 | Expose get_mesh() for NavigationPolygon Resources | smix8 | |
Expose get_mesh() for NavigationPolygon Resources. | |||
2022-06-02 | Note that NavigationObstacles should only be used if necessary and for ↵ | smix8 | |
moving objects only Note that NavigationObstacles should only be used if necessary and for moving objects only. | |||
2022-06-02 | Merge pull request #61339 from lyuma/streampeerssl_get_stream | Rémi Verschelde | |
2022-06-01 | Merge pull request #61607 from smix8/navigation_agent_height_offset_doc_4.x | Rémi Verschelde | |
Document that NavigationAgent height offset is mostly a placebo | |||
2022-06-01 | Document that NavigationAgent height offset is mostly a placebo | smix8 | |
Document that NavigationAgent height offset is mostly a placebo. | |||
2022-06-01 | draw_circle() draws a filled circle | Sergey Pershenkov | |
2022-06-01 | Add class doc that NavigationServer changes are not instant | smix8 | |
Add class doc that NavigationServer changes are not instant. | |||
2022-05-31 | Add Dictionary.merge() | kobewi | |
2022-05-30 | Improve Graphedit connection lines | Hendrik Brucker | |
2022-05-30 | Merge pull request #61515 from Geometror/improve-graphedit-hotzones | Yuri Rubinsky | |
2022-05-30 | Improve and fix the GraphNode port hotzones | Hendrik Brucker | |
Co-authored-by: Ansraer <jacky2611@gmail.com> | |||
2022-05-29 | Change instances of "returns an empty Variant" to "returns null" in docs | Hugo Locurcio | |
While "returns an empty Variant" technically valid (it's constructed as `Variant()` in C++), "returns null" is more intuitive to users. | |||
2022-05-29 | Fix class name : change "string" to "String" | dtesniere | |
Change case of "s" letter : "string" does not compile but "String" does (for gdScript) | |||
2022-05-26 | Merge pull request #59943 from jordigcs/gdscript_warning_enums | Rémi Verschelde | |
Add enum values (Ignore, Warn, Error) to GDScript warnings | |||
2022-05-25 | Add StreamPeerSSL.get_stream() accessor. | Lyuma | |
2022-05-25 | finish renaming AUTH to AUTHORITY | Nathan Franke | |
2022-05-25 | Merge pull request #61243 from Calinou/fogvolume-add-cone-cylinder-shape | Rémi Verschelde | |
Add Cone and Cylinder shapes to FogVolume | |||
2022-05-25 | Add `any()` and `all()` methods to Array | Hugo Locurcio | |
These can be used as faster, more convenient shorthands to using `filter()` + `size()`. | |||
2022-05-25 | HTML5: Enable mbedTLS module for Crypto object | Rémi Verschelde | |
Increases the size of the wasm by around 3% (~300-350 KiB). This enables using the Crypto object for hashing, signing and encryption, and therefore reduces the gap between the features of the HTML5 platform and other platforms. Closes https://github.com/godotengine/godot-proposals/issues/3574. | |||
2022-05-25 | Add Cone and Cylinder shapes to FogVolume | Hugo Locurcio | |
This complements the existing Ellipsoid and Box local fog shapes. This can be used to represent a light cone coming from a SpotLight. | |||
2022-05-24 | Merge pull request #61040 from Calinou/basematerial3d-rename-tex-properties | Rémi Verschelde | |
2022-05-24 | Rename BaseMaterial3D properties to use fully spelled out "texture" | Hugo Locurcio | |
This is more consistent with other BaseMaterial properties such as `ao_texture_channel`. This also improves the documentation related to `albedo_texture_force_srgb`. This also fixes a typo in the 3.x material converter. | |||
2022-05-24 | Use IGN instead of white noise for sky dithering | clayjohn | |
2022-05-24 | Merge pull request #61342 from reduz/reorganize-region-rect-editor | Juan Linietsky | |
Reorganize Region Rect Editor | |||
2022-05-24 | Merge pull request #60061 from monkeyman192/allow_treeitem_visible | Rémi Verschelde | |
Allow TreeItem nodes to toggle visibility | |||
2022-05-24 | Merge pull request #47665 from trollodel/tree_more_buttons_signals | Rémi Verschelde | |
2022-05-24 | Reorganize Region Rect Editor | reduz | |
Problem: * Region rect was pretty much a hidden editor. Because it was annoying for it to pop up automatically, it did not. * Because it did not, most users have no idea it even exists. * But because it is a transient editor, it would steal focus of other editor and annoy users. Solution: * Editor has been moved to a window. * Regions that can be edited add a button below the region which can be pressed to open the editor. This required a slight change in EditorInspectorPlugin to allow custom editors to be below others. | |||
2022-05-24 | Merge pull request #61203 from Calinou/cylindermesh-add-cap-properties | Rémi Verschelde | |
Add properties to disable top/bottom cap generation in CylinderMesh | |||
2022-05-24 | Merge pull request #60803 from Chaosus/shader_hint_rename | Rémi Verschelde | |
Rename `hint_albedo`, `hint_white/black` in shaders | |||
2022-05-23 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.2-dev from current git. | |||
2022-05-23 | Improve MultiplayerSynchronizer editor usability | reduz | |
* Add a button to add properties (which lets you select node and property) * Add ability to drag properties and drop them to the editor. * Made the editor transient (not always visible on the bottom) since its not needed most of the time. * Added the ability to pin the editor, in case dragging properties from other nodes is desired. | |||
2022-05-23 | Merge pull request #61270 from Calinou/sphereshape3d-decrease-default-radius | Rémi Verschelde | |
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh | |||
2022-05-22 | Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.x | Rémi Verschelde | |
2022-05-22 | Decrease SphereShape3D's default radius to 0.5 to match primitive mesh | Hugo Locurcio | |
The SphereMesh primitive mesh's size was recently decreased, but unlike other primitive meshes, the sphere shape's radius wasn't adjusted accordingly. |