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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-29
Merge pull request #54390 from Anutrix/collide-shape-doc
Max Hilbrunner
2021-10-29
Merge pull request #53234 from Geometror/gradient-texture-2d
Yuri Roubinsky
2021-10-29
Added collide_shape return type info to PhysicsDirectSpaceState2D docs
Anutrix
2021-10-29
Merge pull request #54340 from aaronfranke/time-doc
Max Hilbrunner
2021-10-29
Merge pull request #54328 from YeldhamDev/tabbar_close_signal_rename
Max Hilbrunner
2021-10-28
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
clayjohn
2021-10-28
Rename `TabBar`'s `tab_closed` signal to `tab_close_pressed`
Michael Alexsander
2021-10-28
Update Time documentation
Aaron Franke
2021-10-28
Merge pull request #54222 from JFonS/instance-fade
Rémi Verschelde
2021-10-28
Merge pull request #54342 from groud/remove_item_list_editor
Rémi Verschelde
2021-10-28
Remove ItemList editor and replace it by a property array
Gilles Roudière
2021-10-28
Implement TextServer `strip_diacritics` function.
bruvzg
2021-10-27
Merge pull request #54166 from ConteZero/unique_selection
Rémi Verschelde
2021-10-27
Add option to make selection unique
ConteZero
2021-10-27
Implement runtime update of TileData object in TileMap
Gilles Roudière
2021-10-26
Add focus font color to Button and derivatives
Yuri Sizov
2021-10-26
Merge pull request #54256 from mhilbrunner/docs-real-time
Rémi Verschelde
2021-10-26
Time: Add some notes about timezones and UTC
Max Hilbrunner
2021-10-26
Merge pull request #54153 from skyace65/AreaImprovements2
Rémi Verschelde
2021-10-26
Merge pull request #54073 from groud/terrains_for_procgen
Rémi Verschelde
2021-10-26
Merge pull request #53973 from nabfrew/nabf/light_hight_documentation
Max Hilbrunner
2021-10-25
Fix properties being displayed when they shouldn't in DirectionalLight3D
Hugo Locurcio
2021-10-25
Merge pull request #54084 from reduz/node3d-rotation-options
Rémi Verschelde
2021-10-25
Merge pull request #54147 from Calinou/editor-directionallight-3d-only-show-r...
Rémi Verschelde
2021-10-25
Refactored Node3D rotation modes
reduz
2021-10-25
Only show relevant properties in the DirectionalLight3D inspector
Hugo Locurcio
2021-10-25
Merge pull request #54050 from reduz/animation-compression
Rémi Verschelde
2021-10-25
Ignore empty Font resources as theme override.
bruvzg
2021-10-25
Implement distance fade and transparency
JFonS
2021-10-24
Merge pull request #53885 from TokageItLab/fix-bone-animation-insertion
Rémi Verschelde
2021-10-23
Merge pull request #54045 from ConteZero/primary_clipboard_linux_fix_warning
Rémi Verschelde
2021-10-23
Fix primary clipboard warning
ConteZero
2021-10-23
Improve area method descriptions
skyace65
2021-10-23
Fixed animation insertion in SkeletonEditor
Silc 'Tokage' Renew
2021-10-23
Make RichTextLabel's parse_bbcode and append_text return void
Haoyu Qiu
2021-10-22
Merge pull request #54132 from Duroxxigar/update-yield-call-examples
Rémi Verschelde
2021-10-22
Replace remaining usages of yield with new await keyword
Duroxxigar
2021-10-22
Merge pull request #53992 from Calinou/hard-shadow-mapping-allow-dithering
Rémi Verschelde
2021-10-22
Merge pull request #53781 from m4gr3d/restrict_project_data_dir_config_master
Rémi Verschelde
2021-10-22
Merge pull request #53812 from RandomShaper/expose_flush_input
Rémi Verschelde
2021-10-22
Expose Input::flush_buffered_events()
Pedro J. Estébanez
2021-10-22
Fix `bin_to_int` documentation examples
Raul Santos
2021-10-21
Implement Animation Compression
reduz
2021-10-21
Add Soft Very Low shadow quality mode for 3D
Hugo Locurcio
2021-10-21
Update example code for SceneTreeTimer to reflect new await keyword
Duroxxigar
2021-10-21
Allow updating TileMap cells using surrounding terrains
Gilles Roudière
2021-10-20
Merge pull request #53702 from ConteZero/primary_clipboard_linux
Rémi Verschelde
2021-10-20
Merge pull request #53926 from YeldhamDev/i_am_tabbar_now
Rémi Verschelde
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