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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
Increase the default project window size for better usability
Hugo Locurcio
2022-08-18
[doc] Fix grammar in class docs: less vs. fewer/lower
Andy Maloney
2022-08-18
Merge pull request #64534 from YuriSizov/docs-navigation-takes-a-nap
Max Hilbrunner
2022-08-18
add init bone poses
Silc Renew
2022-08-17
[doc] Fix grammar in class docs: amount vs. number
Andy Maloney
2022-08-18
added Curve in animation node transition for better control over cros…
Silc Renew
2022-08-18
Add collision weight to PhysicsBody for penetrations must be avoided
Silc Renew
2022-08-18
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-17
Document that Object metadata starting with `_` is editor-only
Hugo Locurcio
2022-08-17
Fix a typo in navigation server documentation
Yuri Sizov
2022-08-17
Merge pull request #64344 from asmaloney/doc-animation-node-virtuals
Max Hilbrunner
2022-08-17
Merge pull request #64389 from Calinou/doc-scenetree-debug-no-runtime-change
Max Hilbrunner
2022-08-17
Merge pull request #64407 from aaronfranke/fix-camera-size-doc
Max Hilbrunner
2022-08-17
Merge pull request #64515 from KoBeWi/PopupPanelContainer
Max Hilbrunner
2022-08-17
Merge pull request #64230 from YuriSizov/makerst-more-robust-tag-parser
Max Hilbrunner
2022-08-17
Mention the stretching behavior of PopupPanel
kobewi
2022-08-16
Add a method to get TileData from a cell
kobewi
2022-08-16
Make JSON methods static
kobewi
2022-08-15
Clarify the Line2D, Curve2D/3D documentation and fix parameter names
Yuri Sizov
2022-08-15
Hide properties that have no effect in Label3D inspector
Hugo Locurcio
2022-08-15
Improve the `make_rst.py` parser for BBCode tags
Yuri Sizov
2022-08-15
[doc] Clarify that AnimationNode virtual methods need to be implemented rathe...
Andy Maloney
2022-08-15
Merge pull request #64333 from asmaloney/doc-params-8
Yuri Sizov
2022-08-15
Merge pull request #64331 from asmaloney/doc-params-7
Yuri Sizov
2022-08-15
Merge pull request #64328 from asmaloney/doc-params-6
Yuri Sizov
2022-08-15
[doc] Use "param" instead of "code" to refer to parameters (5)
Andy Maloney
2022-08-14
Fix incorrect Camera3D size documentation
Aaron Franke
2022-08-14
Document run-time SceneTree debug property changes not working correctly
Hugo Locurcio
2022-08-13
Hide Dummy text driver in the Project Settings as it makes editor unusable
Hugo Locurcio
2022-08-13
Rename EditorPlugin.`*_PROPERTY_EDITOR_*` to `*_INSPECTOR_*`
Micky
2022-08-13
Improve documentation of CanvasItem's draw logic
Micky
2022-08-12
[doc] Use "param" instead of "code" to refer to parameters (8)
Andy Maloney
2022-08-12
[doc] Use "param" instead of "code" to refer to parameters (7)
Andy Maloney
2022-08-12
[doc] Use "param" instead of "code" to refer to parameters (6)
Andy Maloney
2022-08-12
Merge pull request #64285 from asmaloney/doc-params-4
Yuri Sizov
2022-08-12
Merge pull request #64196 from asmaloney/doc-params-3
Yuri Sizov
2022-08-12
fixed GraphEdit signal argument type
daylilyzeleen
2022-08-12
Fix case where `h_separation` might not work in `Button`
Rindbee
2022-08-11
Merge pull request #64225 from Calinou/3d-scaling-bilinear-use-negative-mipma...
Hugo Locurcio
2022-08-11
[doc] Use "param" instead of "code" to refer to parameters (4)
Andy Maloney
2022-08-11
Merge pull request #64164 from asmaloney/doc-params2
Yuri Sizov
2022-08-11
Merge pull request #64267 from bruvzg/le_secret
Yuri Sizov
2022-08-11
[doc] Use "param" instead of "code" to refer to parameters
Andy Maloney
2022-08-11
Add missing properties to default theme
kobewi
2022-08-11
Change LineEdit secret character from "*" to "•".
bruvzg
2022-08-10
Use negative mipmap LOD bias for sub-native bilinear 3D scale
Hugo Locurcio
2022-08-10
Merge pull request #64208 from timothyqiu/packed-clear
Rémi Verschelde
2022-08-10
Merge pull request #64192 from danboo/danboo-mention-audiolistener2d
Rémi Verschelde
2022-08-10
Merge pull request #64160 from Calinou/tweak-label3d-defaults
Rémi Verschelde
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