Age | Commit message (Collapse) | Author |
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This documents those 3 classes with 100% completion, while also
documenting the relevant project settings.
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Fix type hints for AnimationLibrary's signals' arguments
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Document the CurveXYZTexture class, improve CurveTexture documentation
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Fix global properties setters and add global skew for node2d
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Remove slash delimiter from NavigationMesh properties.
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Document the correct use of NavigationAgent path functions
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Document the correct use of NavigationAgent path functions.
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Adds some translator comments to solve some questions raised on Weblate.
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Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP`
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Initial TAA implementation
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Remove image property of ImageTexture
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Allow picking similar colours using OKHSL.
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Add `any()` and `all()` methods to Array
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Fix typo "Frac" instead of "Fract"
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Initial TAA support based on the implementation in Spartan Engine.
Motion vectors are correctly generated for camera and mesh movement, but there is no support for other things like particles or skeleton deformations.
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*.OTC).
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Also fixed the naming of the setter's parameter and made an `if` block
straightforward.
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Add NavigationRegion costs for pathfinding.
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Make Input `mouse_mode` and `use_accumulated_input` properties
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