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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-10-09
Mention remove_node() side effect of potentially setting owner to null
zacryol
2021-10-09
Fix typo in the `Timer.wait_time` description
Hugo Locurcio
2021-10-09
Add a warning for Timer nodes with very low wait times
Hugo Locurcio
2021-10-09
Fix missing argument names in bindings
Rémi Verschelde
2021-10-08
Allow any floating-point value as a 3D rendering scale option
Hugo Locurcio
2021-10-08
Merge pull request #53549 from DeeJayLSP/refcounted-fix-description
Rémi Verschelde
2021-10-08
Fix RefCounted description
DeeJayLSP
2021-10-08
[Net] Add call_local argument to Node.rpc_config.
Fabio Alessandrelli
2021-10-07
Merge pull request #53493 from DeeJayLSP/patch-1
Rémi Verschelde
2021-10-07
Merge pull request #53541 from Calinou/doc-call-group-null
Rémi Verschelde
2021-10-07
Merge pull request #53523 from Calinou/remove-occlusion-color
Rémi Verschelde
2021-10-07
Merge pull request #53538 from Calinou/environment-ssr-fade-no-negative-values
Rémi Verschelde
2021-10-07
Document null argument limitation with `SceneTree.call_group()`
Hugo Locurcio
2021-10-07
Don't allow translucent colors in built-in sky material properties
Hugo Locurcio
2021-10-07
Clamp Environment's SSR fade-in and fade-out to positive values
Hugo Locurcio
2021-10-07
Remove unimplemented `Environment.ambient_light_occlusion_color` property
Hugo Locurcio
2021-10-07
DisplayServer: Add multiple descriptions for methods.
DeeJayLSP
2021-10-06
Merge pull request #53455 from briansemrau/thread-is-executing
Rémi Verschelde
2021-10-06
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
Rémi Verschelde
2021-10-06
[core_bind] Add `is_alive` to Thread. Replace `is_active` with `is_started`.
Brian Semrau
2021-10-07
Implemented SkeletonEditorGizmo
Silc Renew
2021-10-06
Merge pull request #53472 from akien-mga/doc-update-tutorial-links
Rémi Verschelde
2021-10-06
doc: Update links to latest documentation after content reorganization
Rémi Verschelde
2021-10-06
Change dragging cursor on Windows
kobewi
2021-10-06
Merge pull request #53416 from DeeJayLSP/patch-1
Rémi Verschelde
2021-10-06
Merge pull request #53446 from nekomatata/container-pre-sort-children
Rémi Verschelde
2021-10-05
Describe how window mode setter and getter works
DeeJayLSP
2021-10-05
Add pre-sort signal and notification in Container
PouleyKetchoupp
2021-10-05
doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs
Rémi Verschelde
2021-10-05
Merge pull request #53420 from nekomatata/fix-tilemap-moving-platform
Rémi Verschelde
2021-10-04
Merge pull request #53406 from KoBeWi/are_you_a_process_or_an_idle
Rémi Verschelde
2021-10-04
Fix physics glitch with TileMap moving platforms
PouleyKetchoupp
2021-10-04
Merge pull request #53280 from nekomatata/test-body-motion-parameters
Rémi Verschelde
2021-10-04
Fix some leftover references to idle_frame
kobewi
2021-10-04
Script interface improvements for test body motion
PouleyKetchoupp
2021-10-04
Merge pull request #53378 from clayjohn/hide_render_priority
Rémi Verschelde
2021-10-04
Hide render_priority except when using SpatialMaterials
clayjohn
2021-10-04
Merge pull request #53354 from reduz/remove-clipped-camera
Rémi Verschelde
2021-10-04
Merge pull request #53341 from pycbouh/gui-editor-scale-encapsulation
Rémi Verschelde
2021-10-04
Remove ClippedCamera3D
reduz
2021-10-04
Add the base scale factor to the Theme resource
Yuri Sizov
2021-10-03
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-01
Merge pull request #53306 from Calinou/doc-basematerial3d-normal-tangents
Rémi Verschelde
2021-10-01
Merge pull request #53290 from Faless/mp/4.x_opts_names
Fabio Alessandrelli
2021-10-01
Document that tangents are required for normal mapping in BaseMaterial3D
Hugo Locurcio
2021-10-01
[Net] Rename RPC constants and annotation arguments.
Fabio Alessandrelli
2021-10-01
Document SurfaceTool must generate tangents for proper normal display
Hugo Locurcio
2021-10-01
Implement TextServer GDExtension interface, remove TextServer GDNative interf...
bruvzg
2021-10-01
Merge pull request #52684 from Frixuu/master
Rémi Verschelde
2021-10-01
Allow shortcuts to have any number of bindings. Updated UI as required.
Eric M
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