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2019-04-15doc: Sync classref with current sourceRémi Verschelde
2019-04-11Document String's 'is_valid_filename()'Michael Alexsander Silva Dias
2019-04-09Merge pull request #27561 from KoBeWi/get_frame_docRémi Verschelde
Document SceneTree.get_frame() and persistent in add_to_group()
2019-04-09Merge pull request #27591 from toasteater/doc/rng-impl-notesRémi Verschelde
Improve RandomNumberGenerator docs.
2019-04-08Merge pull request #27506 from Chaosus/astarRémi Verschelde
Added functions to AStar for disable/enable points to effectivly create obstacles
2019-04-08Merge pull request #27452 from Chaosus/direction_toRémi Verschelde
Added method to retrieve a direction vector from one point to another
2019-04-08Merge pull request #27802 from Chaosus/fix_smoothstep_docsYuri Roubinsky
Fix smooth_step to smoothstep in docs
2019-04-08Fix smooth_step to smoothstep docsChaosus
2019-04-08Merge pull request #27698 from YeldhamDev/doc_tilemap_setcell_overrideRémi Verschelde
Document TileMap's new 'set_cell' internal override capability
2019-04-08Merge pull request #27231 from Chaosus/smoothstepRémi Verschelde
Added smoothstep built-in function
2019-04-08Added functions to AStar for disable/enable pointsChaosus
2019-04-07Added smoothstep built-in functionChaosus
2019-04-07Merge pull request #27156 from BastiaanOlij/add_height_map_shapeRémi Verschelde
Added height map shape that implement heightmap collision shape
2019-04-07Merge pull request #25630 from BastiaanOlij/arvr_positional_meshRémi Verschelde
Added a mesh interface to the arvr positional trackers
2019-04-07Merge pull request #27043 from Chaosus/randfnYuri Roubinsky
Added gaussian distribution function to RNG
2019-04-06Merge pull request #26609 from nekomatata/shadow_offsetTimo
Support for shadow offset in box style
2019-04-06Merge pull request #26715 from shartte/patch-1Rémi Verschelde
Clarify encoding used for text by the File class
2019-04-06Merge pull request #25624 from nekomatata/texture-rect-flipRémi Verschelde
Add ability to flip TextureRect horizontally or vertically
2019-04-06Clarify encoding used for text by the File classshartte
2019-04-05Document TileMap's new 'set_cell' internal override capabilityMichael Alexsander Silva Dias
2019-04-05Add Open Asset Import Library to Godot.K. S. Ernest (iFire) Lee
FBX support and MMD (pmx) support. Normals, Albedo, Metallic, and Roughness through Arnold 5 Materials for Maya FBX. Maya FBX Stingray PBS support. Importing FBX static meshes work. Importing FBX animations is a work in progress. Supports FBX 4 bone influence animations. Supports FBX blend shapes. MMDs do not have an associated animation import yet. Sponsored by IMVU Inc.
2019-04-05Added direction_to method to vectorsChaosus
2019-04-05Merge pull request #27153 from YeldhamDev/animsprite_backwardsRémi Verschelde
Make AnimatedSprite able to play backwards
2019-04-05Merge pull request #27240 from Chaosus/clear_line_pointsRémi Verschelde
Added method to clear all points in Line2D
2019-04-05Merge pull request #27233 from Chaosus/tween_signalRémi Verschelde
Added signal for Tween emitted at full completion
2019-04-05Merge pull request #27465 from ↵Rémi Verschelde
neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support
2019-04-05Merge pull request #27365 from Byteron/tile_map_negative_offsetMariano Javier Suligoy
TileMap, negative Y and X Offset
2019-04-05added negative X and negative Y offset to TileMapAaron Winter
clang-format added negative X and negative Y offset to TileMap
2019-04-03Add documentation about nested YSort nodes.Juan Linietsky
2019-04-03Updated StyleBoxFlat documentationPouleyKetchoupp
2019-04-03Add ability to flip TextureRect horizontally or verticallyPouleyKetchoupp
2019-04-03Added signal for Tween emitted at completionChaosus
2019-04-02Improve RandomNumberGenerator docs.toasteater
Clarified behavior of a few methods. Added implementation notes so that developers not familiar with RNGs are alerted to common pitfalls.
2019-04-01Merge pull request #27485 from Faless/io/encode_decode_safety_prRémi Verschelde
Safer encode/decode variant.
2019-04-01Add object encoding param to serialization methodsFabio Alessandrelli
Network peers get_var/put_var File get_var/store_var GDScript/Mono/VisualScript bytes2var/var2bytes Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding. Break ABI compatibaility (API compatibility for GDNative).
2019-04-01Multiplayer API now respects allow_object_decodingFabio Alessandrelli
Add doc about allow_object_decoding in PacketPeer
2019-04-01doc: Bump version to 3.2Rémi Verschelde
2019-04-01doc: Fix formatting bug from #27429Rémi Verschelde
2019-03-31Document SceneTree.get_frame() and persistent in add_to_groupTomasz Chabora
2019-03-29ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]Ignacio Etcheverry
Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
2019-03-29EditorHelp, makerst: Improve enum ref resolving and constant ref supportIgnacio Etcheverry
Enum reference resolving will now search in the @GlobalScope if no class is specified and the enum cannot be resolved in the current class. Added support for constant references in EditorHelp, e.g.: [constant KEY_ENTER] or [constant Control.FOCUS_CLICK]. It supports enum constants (the enum name must not be included).
2019-03-27Merge pull request #27461 from avencherus/atan2-docRémi Verschelde
Corrects small typo in atan2() documentation.
2019-03-27Merge pull request #27429 from cbscribe/kcc_classref_fixesRémi Verschelde
[DOC] Physics[2D]DirectBodyState updates
2019-03-27Corrects small typo in atan2() documentation.Jared
2019-03-25[DOC] Physics[2D]DirectBodyState updatesChris Bradfield
2019-03-23Better documentation for some move_and_slide parametersTomasz Chabora
2019-03-19Added method to clear all points in Line2DChaosus
2019-03-17Added height map shape that implement heightmap collision shapeBastiaan Olij
2019-03-17Make AnimatedSprite able to play backwardsMichael Alexsander Silva Dias
2019-03-17Added normally distributed generation function to RNGChaosus