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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-06-07
[TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *....
bruvzg
2022-06-06
Merge pull request #59883 from KoBeWi/merge_this
Rémi Verschelde
2022-06-06
Fix `Viewport.own_world_3d` documentation
Haoyu Qiu
2022-06-06
Add NavigationRegion costs for pathfinding
smix8
2022-06-06
[GDExtension] Expose Variant, NodePath and StringName hash functions.
bruvzg
2022-06-05
Fix typo "Frac" instead of "Fract"
Aaron Record
2022-06-04
rename 'configuration' to 'replication_config' in MultiplayerSynchronizer
Nathan Franke
2022-06-04
typo: change congiruation into configuration
Winston Yallow
2022-06-04
Merge pull request #61669 from fire-forge/input
Rémi Verschelde
2022-06-03
Improve EditorPlugin state documentation
kobewi
2022-06-03
Make Input mouse_mode and use_accumulated_input properties
FireForge
2022-06-03
Add array element type to `get_connected_joypads`
Raul Santos
2022-06-03
Match NavMap and ProjectSettings with NavigationMesh defaults
smix8
2022-06-03
Merge pull request #61623 from smix8/navigation_navpoly_getmesh_4.x
Rémi Verschelde
2022-06-02
Merge pull request #61619 from smix8/navigation_navobstacles_doc_4.x
Rémi Verschelde
2022-06-02
Merge pull request #60711 from nathanfranke/rpc-server
Fabio Alessandrelli
2022-06-02
Expose get_mesh() for NavigationPolygon Resources
smix8
2022-06-02
Note that NavigationObstacles should only be used if necessary and for moving...
smix8
2022-06-02
Merge pull request #61339 from lyuma/streampeerssl_get_stream
Rémi Verschelde
2022-06-01
Merge pull request #61607 from smix8/navigation_agent_height_offset_doc_4.x
Rémi Verschelde
2022-06-01
Document that NavigationAgent height offset is mostly a placebo
smix8
2022-06-01
draw_circle() draws a filled circle
Sergey Pershenkov
2022-06-01
Add class doc that NavigationServer changes are not instant
smix8
2022-05-31
Add Dictionary.merge()
kobewi
2022-05-31
Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP`
kleonc
2022-05-30
Improve Graphedit connection lines
Hendrik Brucker
2022-05-30
Merge pull request #61515 from Geometror/improve-graphedit-hotzones
Yuri Rubinsky
2022-05-30
Improve and fix the GraphNode port hotzones
Hendrik Brucker
2022-05-29
Change instances of "returns an empty Variant" to "returns null" in docs
Hugo Locurcio
2022-05-29
Fix class name : change "string" to "String"
dtesniere
2022-05-26
Merge pull request #59943 from jordigcs/gdscript_warning_enums
Rémi Verschelde
2022-05-25
Add StreamPeerSSL.get_stream() accessor.
Lyuma
2022-05-25
finish renaming AUTH to AUTHORITY
Nathan Franke
2022-05-25
Merge pull request #61243 from Calinou/fogvolume-add-cone-cylinder-shape
Rémi Verschelde
2022-05-25
Add `any()` and `all()` methods to Array
Hugo Locurcio
2022-05-25
HTML5: Enable mbedTLS module for Crypto object
Rémi Verschelde
2022-05-25
Add Cone and Cylinder shapes to FogVolume
Hugo Locurcio
2022-05-24
Merge pull request #61040 from Calinou/basematerial3d-rename-tex-properties
Rémi Verschelde
2022-05-24
Rename BaseMaterial3D properties to use fully spelled out "texture"
Hugo Locurcio
2022-05-24
Use IGN instead of white noise for sky dithering
clayjohn
2022-05-24
Merge pull request #61342 from reduz/reorganize-region-rect-editor
Juan Linietsky
2022-05-24
Merge pull request #60061 from monkeyman192/allow_treeitem_visible
Rémi Verschelde
2022-05-24
Merge pull request #47665 from trollodel/tree_more_buttons_signals
Rémi Verschelde
2022-05-24
Fix global properties and add global skew for node2d
Vincent D
2022-05-24
Reorganize Region Rect Editor
reduz
2022-05-24
Merge pull request #61203 from Calinou/cylindermesh-add-cap-properties
Rémi Verschelde
2022-05-24
Merge pull request #60803 from Chaosus/shader_hint_rename
Rémi Verschelde
2022-05-23
Fix typos with codespell
Rémi Verschelde
2022-05-23
Improve MultiplayerSynchronizer editor usability
reduz
2022-05-23
Merge pull request #61270 from Calinou/sphereshape3d-decrease-default-radius
Rémi Verschelde
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