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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-09-17
Allow comparing equality between builtin types and null
George Marques
2021-08-18
Improve the docs for the float type
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-25
Implement native extension system
reduz
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-03-31
Complete the docs for primitive types
kobewi
2020-12-01
Several edits to the GDScript docs
Danil Alexeev
2020-11-25
Docs: Port Code Examples to C# (F, G, H, I, J, K, L)
HaSa1002
2020-11-10
doc: Sync classref to add operators after #43419
Rémi Verschelde
2020-11-09
Variant: Sync docs with new constructors, fixups after #43403
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
Remove unnecessary extra spaces before comments in code examples.
Michael Alexsander
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-05
Merge pull request #27465 from neikeq/road-to-lang-agnostic-docs-is-going-to-...
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2019-03-29
ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]
Ignacio Etcheverry
2019-02-21
Fix VariantWriter overflow on 64-bit int
Rémi Verschelde
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky