Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-29 | Enable sorting of operator methods in class documentation. | Marcel Admiraal | |
2021-11-04 | Add documentation to operators for math types | Aaron Franke | |
Co-authored-by: Raul Santos <raulsntos@gmail.com> | |||
2021-10-29 | Move the docs for constructors and operators out of methods section | Aaron Franke | |
2021-09-20 | Don't generate empty doc sections and reduce code duplication | Aaron Franke | |
2021-09-17 | Allow comparing equality between builtin types and null | George Marques | |
2021-08-18 | Improve the docs for the float type | Aaron Franke | |
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | |
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | |||
2021-06-25 | Implement native extension system | reduz | |
* Deprecates GDNative in favor of a simpler, lower level interface. * New extension system allows registering core engine classes. * Simple header interface in gdnative_interace.h | |||
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal | |
2021-03-31 | Complete the docs for primitive types | kobewi | |
2020-12-01 | Several edits to the GDScript docs | Danil Alexeev | |
2020-11-25 | Docs: Port Code Examples to C# (F, G, H, I, J, K, L) | HaSa1002 | |
Includes: * File * Geometry2D * HashingContext * HTTPClient * HTTPRequest * Image * Input * int * ItemList * JSONParseResult * KinematicBody2D * LineEdit Co-authored-by: Aaron Franke <arnfranke@yahoo.com> | |||
2020-11-10 | doc: Sync classref to add operators after #43419 | Rémi Verschelde | |
2020-11-09 | Variant: Sync docs with new constructors, fixups after #43403 | Rémi Verschelde | |
Change DocData comparators for MethodDoc and ArgumentDoc to get a better ordering of constructors. | |||
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2020-01-23 | Remove unnecessary extra spaces before comments in code examples. | Michael Alexsander | |
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-05 | Merge pull request #27465 from ↵ | Rémi Verschelde | |
neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support | |||
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2019-03-29 | ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass] | Ignacio Etcheverry | |
Modified makerst to generate code tags for these to avoid hyperlinks to the same class. | |||
2019-02-21 | Fix VariantWriter overflow on 64-bit int | Rémi Verschelde | |
Integers in Godot are signed 64-bit ints (int64_t), but var2str used int behind the scenes and would thus overflow after 2^31. Also properly documented the actual bounds of int and the behaviour when overflowing them. | |||
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde | |
2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | |
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | |||
2017-09-12 | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | |
possible to save module files in module directories and the build system will recognize them. |