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Godot with FMOD integration
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Author
2021-09-17
Allow comparing equality between builtin types and null
George Marques
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-03-31
Merge pull request #44951 from KoBeWi/documint
Rémi Verschelde
2021-03-31
Complete the docs for primitive types
kobewi
2021-03-19
class reference proofreading
Paul Joannon
2020-11-10
doc: Sync classref to add operators after #43419
Rémi Verschelde
2020-11-09
Variant: Sync docs with new constructors, fixups after #43403
Rémi Verschelde
2020-09-26
Add C# code examples to the docs
HaSa1002
2020-06-21
Update bool documentation to be more clear
Aaron Franke
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-14
Expanded class_bool Description with examples
Feniks
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-04-22
Merge pull request #28125 from KoBeWi/code_true_code
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-17
Consistently wrap booleans in [code]
Tomasz Chabora
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky