Age | Commit message (Expand) | Author |
---|---|---|
2022-05-09 | Rename `hint_albedo`, `hint_white/black` in shaders | Yuri Roubinsky |
2022-02-15 | Add an XML schema for documentation | Hugo Locurcio |
2021-12-16 | Add texture filtering properties to `VisualShaderNodeTextureUniform` | Yuri Roubinsky |
2021-12-10 | Rename `hint_aniso` to `hint_anisotropy` in the shader language | Hugo Locurcio |
2021-09-20 | Don't generate empty doc sections and reduce code duplication | Aaron Franke |
2021-08-15 | Added missed limiters for Visual Shader node enums | Yuri Roubinsky |
2020-12-29 | Consistently use normal_map | Marcel Admiraal |
2020-05-08 | Add documentation for the VisualShader nodes | Tomasz Chabora |
2020-01-31 | Update docs to version 4.0 | clayjohn |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde |
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde |
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde |
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde |
2018-07-26 | doc: Sync classref with current source | Rémi Verschelde |