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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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VisualShaderNodeTexture.xml
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Commit message (
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Author
2023-01-18
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
clayjohn
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-08-15
Added missed limiters for Visual Shader node enums
Yuri Roubinsky
2020-12-29
Consistently use normal_map
Marcel Admiraal
2020-09-10
Added Texture3D to visual shaders
Yuri Roubinsky
2020-05-08
Add documentation for the VisualShader nodes
Tomasz Chabora
2020-02-12
doc: Sync classref with current source
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2019-12-13
doc: Sync classref with current source
Rémi Verschelde
2019-09-24
doc: Fix parsing of self-closing XML tags
Rémi Verschelde
2019-09-04
Run doctool after overridden properties changes
Bojidar Marinov
2019-07-15
doc: Sync classref with current source
Rémi Verschelde
2019-07-05
Added DEPTH_TEXTURE to visual shaders
Chaosus
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-07-26
doc: Sync classref with current source
Rémi Verschelde