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path: root/doc/classes/VisualShaderNodeExpression.xml
AgeCommit message (Collapse)Author
2022-02-15Add an XML schema for documentationHugo Locurcio
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
2021-09-20Don't generate empty doc sections and reduce code duplicationAaron Franke
2021-03-19class reference proofreadingPaul Joannon
2020-01-31Update docs to version 4.0clayjohn
2020-01-28Docs for some nodes in visual shader(part 2)Yuri Roubinsky
2020-01-28Hide "editable" property from VisualShaderNodeGroupBase public interfaceYuri Roubinsky
2020-01-27Removed unused method "build" from VisualShaderNodeExpressionYuri Roubinsky
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2019-09-24doc: Fix parsing of self-closing XML tagsRémi Verschelde
Follow-up to #31925, `<member />` tags just before `</members>` would cause a parsing issue, and we'd never notice that we're no longer parsing members. Also added space before closing `/>`.
2019-09-04Run doctool after overridden properties changesBojidar Marinov
2019-06-30doc: Add default values to all propertiesRémi Verschelde
Thanks to @bojidar-bg's impressive work in #29380.
2019-05-28doc: Sync classref with current sourceRémi Verschelde