Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-15 | Add an XML schema for documentation | Hugo Locurcio | |
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | |||
2021-09-20 | Don't generate empty doc sections and reduce code duplication | Aaron Franke | |
2021-08-15 | Added missed limiters for Visual Shader node enums | Yuri Roubinsky | |
2020-12-29 | Consistently use normal_map | Marcel Admiraal | |
2020-02-12 | doc: Sync classref with current source | RĂ©mi Verschelde | |
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer. |