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path: root/doc/classes/VisualShader.xml
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2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
Co-authored-by: Brian Semrau <brian.semrau@gmail.com>
2021-08-02Makes dictionary instead of string for visual shader versionYuri Roubinsky
Update doc/classes/VisualShader.xml Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2021-06-07Continuation of work on visual particles systemYuri Roubinsky
2021-04-19doc: Sync classref with current sourceRémi Verschelde
2020-12-30Add convert options between constants and uniforms in visual shadersYuri Roubinsky
2020-09-11doc: Sync classref with current sourceRémi Verschelde
Bind missing enums.
2020-09-04doc: Sync classref with current sourceRémi Verschelde
2020-03-13doc: Sync classref with current sourceRémi Verschelde
2020-03-13Add LOTS of missing docsTomasz Chabora
2020-02-29doc: Sync classref with current sourceRémi Verschelde
2020-02-25doc: Sync classref for Packed{Int,Float}{32,64}Array additionsRémi Verschelde
2020-02-18doc: Sync classref with current sourceRémi Verschelde
Handle removal of Pool*Array types and other recent changes.
2020-01-31Update docs to version 4.0clayjohn
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2019-10-26Merge pull request #32748 from SamuelDeboni/doc-VisualShaderRémi Verschelde
Added documentation for VisualShader
2019-10-11Added documetation for VisualShaderSamuelDeboni
Added documetation for VisualShader
2019-10-10Removed "rebuild" function from public interface of VisualShaderYuri Roubinsky
2019-09-24doc: Fix parsing of self-closing XML tagsRémi Verschelde
Follow-up to #31925, `<member />` tags just before `</members>` would cause a parsing issue, and we'd never notice that we're no longer parsing members. Also added space before closing `/>`.
2019-09-04Run doctool after overridden properties changesBojidar Marinov
2019-06-30doc: Add default values to all propertiesRémi Verschelde
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-27doc: Complete and harmonize all _MAX constant descriptionsRémi Verschelde
2019-05-28doc: Sync classref with current sourceRémi Verschelde
2019-04-19doc: Drop unused <demos> tagRémi Verschelde
2019-04-01doc: Bump version to 3.2Rémi Verschelde
2018-07-26doc: Sync classref with current sourceRémi Verschelde
Fix various missing arguments in bindings.