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Godot with FMOD integration
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VisualServer.xml
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Author
2020-02-25
doc: Sync classref for Packed{Int,Float}{32,64}Array additions
Rémi Verschelde
2020-02-22
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-02-20
Fix MIMPAMPS typos in constants throughout the engine
Andrii Doroshenko (Xrayez)
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-02-17
Fix VisualServer bindings.
Marcel Admiraal
2020-02-13
Remove more deprecated methods and code
Rémi Verschelde
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-12
doc: Sync classref with current source
Rémi Verschelde
2020-02-11
A lot of progress with canvas rendering, still far from working.
Juan Linietsky
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-29
Fix some URLs to use HTTPS when available
Rémi Verschelde
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
Complete various class references
clayjohn
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-12
doc: Sync classref with current source
Rémi Verschelde
2020-01-06
Merge pull request #34848 from clayjohn/DOCS-VisualServer
Rémi Verschelde
2020-01-05
Finish documenting VisualServer
clayjohn
2020-01-06
Merge pull request #32126 from Calinou/expose-video-adapter-name-vendor
Rémi Verschelde
2020-01-06
Add VisualServer methods to get the video adapter name and vendor
Hugo Locurcio
2020-01-05
Merge pull request #34833 from clayjohn/DOCS-VisualServer
Rémi Verschelde
2020-01-05
Document most VisualServer functions
clayjohn
2020-01-05
Merge pull request #34812 from clayjohn/DOCS-VisualServer
Rémi Verschelde
2020-01-04
Updated many VisualServer functions
clayjohn
2020-01-01
Fixed antialiasing option for Polygon2D
PouleyKetchoupp
2019-12-19
Updated docs for many VisualServer methods
clayjohn
2019-12-06
doc: Markup fixes for enums and constants
Rémi Verschelde
2019-12-05
Merge pull request #34039 from Eoin-ONeill-Yokai/multimeshfix
Rémi Verschelde
2019-12-04
Added method binding for `multimesh_create` that was missing from VisualServe...
Eoin O'Neill
2019-11-28
Fixed antialiased option for Polygon2D / Line2D
PouleyKetchoupp
2019-11-16
Rename External MSAA to AndroidVR MSAA
Holger Dammertz
2019-11-11
doc: Sync classref with current source
Rémi Verschelde
2019-11-11
Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisation
Bastiaan Olij
2019-09-24
doc: Sync classref with current source
Rémi Verschelde
2019-09-04
Improve documentation pertaining to shadow atlas sizes
Hugo Locurcio
2019-06-30
doc: Remove hardcoded default values from descriptions
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
Rémi Verschelde
2019-06-27
doc: Fix scoped hyperlinks to same-class enums/methods
Rémi Verschelde
2019-06-27
doc: Complete and harmonize all _MAX constant descriptions
Rémi Verschelde
2019-06-27
Merge pull request #30096 from akien-mga/doc-misc-updates
Rémi Verschelde
2019-06-26
doc: Proofread and complete various nodes
Rémi Verschelde
2019-06-26
Document VisualServer.instances_cull_ray
Marc Gilleron
2019-06-16
Merge pull request #29764 from Calinou/boot-splash-no-filter-option
Rémi Verschelde
2019-06-15
Add an option to disable boot splash filtering
Hugo Locurcio
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-05-28
doc: Sync classref with current source
Rémi Verschelde
2019-05-24
Merge pull request #28796 from clayjohn/GLES2-optimization
Rémi Verschelde
2019-05-15
doc: Sync classref with current source
Rémi Verschelde
2019-05-13
Implement ability to render viewports directly to screen
clayjohn
2019-04-30
Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove
Rémi Verschelde
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