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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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VisualInstance3D.xml
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Author
2023-01-20
Sort decals and lights based on camera origin
clayjohn
2022-12-23
Added options for sorting transparent objects (port of PR 63040)
Bastiaan Olij
2022-11-06
Fix default values not showing up on virtual classes
Aaron Franke
2022-10-18
Remove the global space `get_transformed_aabb` helper method
Aaron Franke
2022-08-09
[doc] Use "param" instead of "code" to refer to parameters
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-05-16
Document GPUParticles3D attractors and collision
Hugo Locurcio
2022-03-15
Create GDExtension clases for PhysicsServer3D
reduz
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-08-12
Uniformize layer names, script methods and documentation
PouleyKetchoupp
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-03
Update documentation for Transform3D
Aaron Franke
2020-09-16
Cross-reference AABB getter methods in the documentation
Hugo Locurcio
2020-03-30
doc: Update classref with node renames
Rémi Verschelde