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Godot with FMOD integration
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VisibilityEnabler2D.xml
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Author
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-17
Fix visibility enabler flag toggling
Tomasz Chabora
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-12
doc: Sync classref with current source
Rémi Verschelde
2020-01-10
Complete documentation of various classes
Tomasz Chabora
2019-09-04
[Docs] Clarify VisibilityEnabler2D description
skyace65
2019-07-04
DocData: Re-expose parametric setters and getters
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
doc: Complete and harmonize all _MAX constant descriptions
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-12-20
doc: Add missing commas after "If true/false"
Rémi Verschelde
2018-10-01
[DOCS] Update VisibilityEnabler* and TileSet doc
Chris Bradfield
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2017-11-24
doc: Fix enum tags thanks to 2bc6db6
Rémi Verschelde
2017-11-24
doc: Remove setters and getters now exposed via properties/members
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-10-22
classref: Sync with current source
Rémi Verschelde
2017-10-11
doc: Sync classref with current source
Rémi Verschelde
2017-09-13
doc: Sync classref with current source
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky