Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-26 | Restore RigidBody2/3D, SoftBody names in physics | fabriceci | |
2022-07-16 | Fix typo in VehicleBody3D.xml | snailrhymer | |
2022-05-19 | Use suffixes for units in nodes and resources | Aaron Franke | |
2022-02-15 | Add an XML schema for documentation | Hugo Locurcio | |
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | |||
2021-12-03 | Make overridden properties link to parent definition | Yuri Sizov | |
Co-authored-by: Josh DeGraw <joshmdegraw@gmail.com> | |||
2021-09-20 | Don't generate empty doc sections and reduce code duplication | Aaron Franke | |
2021-09-16 | Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody | PouleyKetchoupp | |
2020-12-04 | doc: Sync classref with current source | Rémi Verschelde | |
And fixups: - Add missing bindings in RenderingServer - Remove duplicate ArrayMesh enum bindings (they're in Mesh already) - Remove redundant _unhandled_key_input binding in Control (it's in Node already) | |||
2020-10-01 | Link to demos from within the class reference | Aaron Franke | |
2020-07-14 | Document VehicleBody3D and VehicleWheel3D limitations | Hugo Locurcio | |
These classes have dozens of open bugs and missing features which may not be fixed anytime soon. It's probably better to document it upfront at this point. | |||
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde | |
A few extra renames for classes which were missed in last week's PRs. |