Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal | |
2021-06-03 | Merge pull request #38430 from aaronfranke/transform3d | Rémi Verschelde | |
2021-06-03 | Allow clamping vectors and colors | Aaron Franke | |
2021-06-03 | Rename Vector2 clamped to limit_length and add limit_length to Vector3 | Aaron Franke | |
2021-06-03 | Update documentation for Transform3D | Aaron Franke | |
2021-04-23 | Docs: Minor argument names fix | kleonc | |
2021-03-18 | doc: Sync classref with current source | Rémi Verschelde | |
And move GLTF docs to its module folder. | |||
2021-02-16 | Added signed_angle_to for Vector3 | JestemStefan | |
2021-01-04 | doc: Sync classref with current source | Rémi Verschelde | |
2020-12-28 | Rename Math::stepify to snapped | Marcel Admiraal | |
2020-12-15 | Added a note describing a code behind Vector2/3.direction_to | Yuri Roubinsky | |
2020-12-07 | Improve argument names for core types | Aaron Franke | |
2020-11-10 | doc: Sync classref to add operators after #43419 | Rémi Verschelde | |
2020-11-09 | Variant: Sync docs with new constructors, fixups after #43403 | Rémi Verschelde | |
Change DocData comparators for MethodDoc and ArgumentDoc to get a better ordering of constructors. | |||
2020-11-04 | doc: Sync classref with current source + fixup some bindings | Rémi Verschelde | |
Includes various changes triggered by the refactoring of method bindings. | |||
2020-10-01 | Link to demos from within the class reference | Aaron Franke | |
2020-09-25 | Surrounds boolean false with code tag | Haoyu Qiu | |
2020-08-31 | Add link titles for all links in the class reference | Hugo Locurcio | |
This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.) | |||
2020-07-21 | Update core documentation to match recent C# changes | Aaron Franke | |
Also a few minor API changes like adding AABB.abs() Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2020-07-20 | Document `Vector2.dot()` and `Vector3.dot()` more extensively | Hugo Locurcio | |
These methods are commonly used in games. It's time to make the documentation more explicit about them :) | |||
2020-06-21 | Document how Vector2, Vector3 and Color behave in a boolean context | Hugo Locurcio | |
See #39731. | |||
2020-05-09 | [DOCS] minor description changes | Chris Bradfield | |
2020-04-29 | [Core] Rename linear_interpolate to lerp | Aaron Franke | |
2020-02-25 | Update docs and bindings for new integer vector types | Rémi Verschelde | |
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2019-11-30 | Add docs for is_equal_approx on structures | Aaron Franke | |
2019-11-08 | doc: Sync classref with current source | Rémi Verschelde | |
2019-08-29 | doc: Sync classref with current source | Rémi Verschelde | |
2019-08-17 | Add Vector2/3 sign and posmod functions, misc additions | Aaron Franke | |
Also make the docs more consistent, add Axis enum to Vector2, add > and >=. and C# also gets % and an override for vector-vector mod. | |||
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde | |
Thanks to @bojidar-bg's impressive work in #29380. | |||
2019-06-27 | Proofread and improve the whole class reference | Hugo Locurcio | |
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | |||
2019-06-01 | doc: Sync classref with current source | Rémi Verschelde | |
2019-05-28 | Added move_toward functions for float, Vector2 and Vector3 | Giacom | |
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-08 | Merge pull request #27452 from Chaosus/direction_to | Rémi Verschelde | |
Added method to retrieve a direction vector from one point to another | |||
2019-04-05 | Added direction_to method to vectors | Chaosus | |
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2018-11-05 | doc: Use HTTPS for docs.godotengine.org and point to latest branch | Rémi Verschelde | |
Fixes #23509. | |||
2018-10-24 | Added section that coordinates can be accessed via indexes | Ashafix | |
2018-10-07 | add ONE constants to Vector2 and Vector3 | Kelly Thomas | |
2018-08-27 | [DOCS] Corrections and clarifications | Chris Bradfield | |
2018-08-21 | doc: Sync classref with current source | Rémi Verschelde | |
2018-08-16 | add project method to Vector2/3 | Thomas Herzog | |
2018-06-27 | Document Vector2.round() and Vector3.round() | Hugo Locurcio | |
2018-06-12 | Add support for tutorial links to makerst.py | robojumper | |
Also change the <tutorials> structure to make use of individual <link> tags | |||
2018-05-28 | Sync classref with current source | Rémi Verschelde | |
Also fix binding of Basis.slerp | |||
2018-05-16 | Merge pull request #18804 from tagcup/vec_slerp | Rémi Verschelde | |
Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation. | |||
2018-05-12 | [DOCS] Vector2/Vector3/TileMap wording fixes | Chris Bradfield | |
2018-05-12 | Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation. | tagcup | |
Also even out Basis and Quat APIs a little. |