index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
doc
/
classes
/
Vector2.xml
Age
Commit message (
Expand
)
Author
2021-06-25
Implement native extension system
reduz
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-03
Allow clamping vectors and colors
Aaron Franke
2021-06-03
Rename Vector2 clamped to limit_length and add limit_length to Vector3
Aaron Franke
2021-04-23
Docs: Minor argument names fix
kleonc
2021-03-18
doc: Sync classref with current source
Rémi Verschelde
2021-01-04
doc: Sync classref with current source
Rémi Verschelde
2020-12-28
Merge pull request #44586 from madmiraal/rename-stepify
Rémi Verschelde
2020-12-28
Merge pull request #44149 from madmiraal/rename-tangent-orthogonal
Rémi Verschelde
2020-12-28
Rename Math::stepify to snapped
Marcel Admiraal
2020-12-15
Added a note describing a code behind Vector2/3.direction_to
Yuri Roubinsky
2020-12-07
Improve argument names for core types
Aaron Franke
2020-12-06
Rename Vector2.tangent() to Vector2.orthogonal()
Marcel Admiraal
2020-11-10
doc: Sync classref to add operators after #43419
Rémi Verschelde
2020-11-09
Variant: Sync docs with new constructors, fixups after #43403
Rémi Verschelde
2020-11-04
doc: Sync classref with current source + fixup some bindings
Rémi Verschelde
2020-10-01
Link to demos from within the class reference
Aaron Franke
2020-09-25
Surrounds boolean false with code tag
Haoyu Qiu
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-08-05
Improve Vector2.angle() description
Tomasz Chabora
2020-07-21
Update core documentation to match recent C# changes
Aaron Franke
2020-07-20
Document `Vector2.dot()` and `Vector3.dot()` more extensively
Hugo Locurcio
2020-07-02
Fix incorrect documentation for Vector2.angle()
Aaron Franke
2020-06-21
Document how Vector2, Vector3 and Color behave in a boolean context
Hugo Locurcio
2020-04-29
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-02-25
Update docs and bindings for new integer vector types
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2019-11-30
Add docs for is_equal_approx on structures
Aaron Franke
2019-11-08
doc: Sync classref with current source
Rémi Verschelde
2019-08-29
doc: Sync classref with current source
Rémi Verschelde
2019-08-17
Add Vector2/3 sign and posmod functions, misc additions
Aaron Franke
2019-08-02
Mention 32-bit integer limit in the PoolIntArray documentation
Hugo Locurcio
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-01
doc: Sync classref with current source
Rémi Verschelde
2019-05-28
Added move_toward functions for float, Vector2 and Vector3
Giacom
2019-05-01
Small documentation improvements
Jiří Procházka
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-08
Merge pull request #27452 from Chaosus/direction_to
Rémi Verschelde
2019-04-05
Added direction_to method to vectors
Chaosus
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2019-01-07
doc: Fix wrong references found by Sphinx and new makerst.py
Rémi Verschelde
2018-11-05
doc: Use HTTPS for docs.godotengine.org and point to latest branch
Rémi Verschelde
2018-10-24
Added section that coordinates can be accessed via indexes
Ashafix
2018-10-07
add ONE constants to Vector2 and Vector3
Kelly Thomas
2018-09-23
[Docs] Remove double-spaces from descriptions, as well a couple other small f...
LikeLakers2
2018-08-27
[DOCS] Corrections and clarifications
Chris Bradfield
2018-08-21
doc: Sync classref with current source
Rémi Verschelde
2018-08-16
add project method to Vector2/3
Thomas Herzog
[next]