Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-25 | Update docs and bindings for new integer vector types | Rémi Verschelde | |
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2019-11-30 | Add docs for is_equal_approx on structures | Aaron Franke | |
2019-11-08 | doc: Sync classref with current source | Rémi Verschelde | |
2019-08-29 | doc: Sync classref with current source | Rémi Verschelde | |
2019-08-17 | Add Vector2/3 sign and posmod functions, misc additions | Aaron Franke | |
Also make the docs more consistent, add Axis enum to Vector2, add > and >=. and C# also gets % and an override for vector-vector mod. | |||
2019-08-02 | Mention 32-bit integer limit in the PoolIntArray documentation | Hugo Locurcio | |
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde | |
Thanks to @bojidar-bg's impressive work in #29380. | |||
2019-06-27 | Proofread and improve the whole class reference | Hugo Locurcio | |
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | |||
2019-06-01 | doc: Sync classref with current source | Rémi Verschelde | |
2019-05-28 | Added move_toward functions for float, Vector2 and Vector3 | Giacom | |
2019-05-01 | Small documentation improvements | Jiří Procházka | |
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-08 | Merge pull request #27452 from Chaosus/direction_to | Rémi Verschelde | |
Added method to retrieve a direction vector from one point to another | |||
2019-04-05 | Added direction_to method to vectors | Chaosus | |
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2019-01-07 | doc: Fix wrong references found by Sphinx and new makerst.py | Rémi Verschelde | |
2018-11-05 | doc: Use HTTPS for docs.godotengine.org and point to latest branch | Rémi Verschelde | |
Fixes #23509. | |||
2018-10-24 | Added section that coordinates can be accessed via indexes | Ashafix | |
2018-10-07 | add ONE constants to Vector2 and Vector3 | Kelly Thomas | |
2018-09-23 | [Docs] Remove double-spaces from descriptions, as well a couple other small ↵ | LikeLakers2 | |
fixes | |||
2018-08-27 | [DOCS] Corrections and clarifications | Chris Bradfield | |
2018-08-21 | doc: Sync classref with current source | Rémi Verschelde | |
2018-08-16 | add project method to Vector2/3 | Thomas Herzog | |
2018-06-27 | Document Vector2.round() and Vector3.round() | Hugo Locurcio | |
2018-06-15 | Fix Vector2 doc of floor, add ceil doc | letheed | |
2018-06-12 | Add support for tutorial links to makerst.py | robojumper | |
Also change the <tutorials> structure to make use of individual <link> tags | |||
2018-05-28 | Sync classref with current source | Rémi Verschelde | |
Also fix binding of Basis.slerp | |||
2018-05-16 | Merge pull request #18804 from tagcup/vec_slerp | Rémi Verschelde | |
Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation. | |||
2018-05-12 | [DOCS] Vector2/Vector3/TileMap wording fixes | Chris Bradfield | |
2018-05-12 | Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation. | tagcup | |
Also even out Basis and Quat APIs a little. | |||
2018-05-12 | Sync classref with current source | Rémi Verschelde | |
2018-04-11 | Update classref and docs, fix missing parameters' name | Poommetee Ketson | |
2018-04-10 | doc: Sync classref with current source | Rémi Verschelde | |
2018-03-07 | Bring back Vector2.cross() | Bernhard Liebl | |
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-01-25 | doc: Fix references to online tutorials after godotengine/godot-docs#1015 | Rémi Verschelde | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-17 | doc: Replace some more "val" with "value" + sync | Rémi Verschelde | |
2018-01-15 | Filled tutorial field in most relevent classes. | Juan Linietsky | |
Added tutorial display in doc. | |||
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2018-01-06 | Indicate what "t" means in interpolation docs | Aaron McLeod | |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde | |
2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | |
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | |||
2017-09-13 | doc: Sync classref with current source | Rémi Verschelde | |
[ci skip] | |||
2017-09-12 | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | |
possible to save module files in module directories and the build system will recognize them. |