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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Tree.xml
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Author
2018-10-06
[Docs] Fix some broken links
Kelly Thomas
2018-09-23
[Docs] Remove double-spaces from descriptions, as well a couple other small f...
LikeLakers2
2018-09-03
Change return value of Tree.create_item() from Object to TreeItem
Kelly Thomas
2018-09-01
Improve ClassDB information for some some signal parameters
Kelly Thomas
2018-08-07
[DOCS] complete Tree.get_drop_section_at_position and Tree.drop_mode_flags
Poommetee Ketson
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-20
Clarified what the Tree's signals "item_activated" and "item_double_clicked" do.
Michael Alexsander Silva Dias
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2018-01-12
Update docs
Bojidar Marinov
2018-01-03
doc: Sync classref with current source
Rémi Verschelde
2017-11-27
doc: Sync classref with current source
Rémi Verschelde
2017-11-24
doc: Fix enum tags thanks to 2bc6db6
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-10-09
[DOCS] Document Tree
mhilbrunner
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-13
doc: Sync classref with current source
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky