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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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TileMap.xml
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Author
2023-02-01
Fix bad variable name in TileMap documentation
Andrés Botero
2023-01-27
Rename texture_offset and unclamp it
Gilles Roudière
2023-01-21
Merge pull request #65726 from KoBeWi/cellless
Rémi Verschelde
2023-01-18
Bring back TileMap::get_cells_by_id
Gilles Roudière
2023-01-09
Fix typos with codespell
Rémi Verschelde
2022-12-15
Remove a confusing TileMap warning
Gilles Roudière
2022-12-07
Rename get_surrounding_tiles to get_surrounding_cells
Gilles Roudière
2022-10-22
Fix class doc for TileMap navigation visibility mode
smix8
2022-10-05
Add description to TileMap's get_layers_count method
Felipe Kinoshita
2022-09-28
refactor(TileMap): Return Rect2i in get_used_rect
MisterMX
2022-09-13
Don't print error in get_cell_tile_data()
kobewi
2022-09-05
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-08-26
Easier setting properties of last TileMap layer
kobewi
2022-08-22
Use false as default for use_proxies argument
kobewi
2022-08-22
Merge pull request #54549 from KoBeWi/fastcells
Yuri Sizov
2022-08-20
Remove duplicate `ignore_empty_terrains` paragraph
Gilles
2022-08-17
[doc] Fix grammar in class docs: amount vs. number
Andy Maloney
2022-08-16
Add a method to get TileData from a cell
kobewi
2022-08-11
[doc] Use "param" instead of "code" to refer to parameters
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-06-10
Add terrain center bit
Gilles Roudière
2022-04-16
Prefer constant tags for constants
Casper Beyer
2022-03-02
Changed TileMap::set_cell alternative_tile default value to 0
Igor Kordiukiewicz
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-02-01
Fix TileMap remove_layer description
Markus Sauermann
2022-01-24
Better clarify map_to_world() description
kobewi
2022-01-02
Fix various typos
luz paz
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-10-27
Implement runtime update of TileData object in TileMap
Gilles Roudière
2021-10-21
Allow updating TileMap cells using surrounding terrains
Gilles Roudière
2021-10-19
Implement TileMap patterns palette
Gilles Roudière
2021-10-10
Add modulate property to TileMap layers
kobewi
2021-10-04
Script interface improvements for test body motion
PouleyKetchoupp
2021-09-29
Improve TileMap physics for moving platforms and conveyor belts like movements
Gilles Roudière
2021-09-08
Tiles renames/bugfixing and documentation
Gilles Roudière
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-08-02
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-21
Implement atlas merging and tile proxies
Gilles Roudière
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-05-25
Restore a way to show collsion/navigation on TileMap.
Gilles Roudière
2021-05-07
Update TileMap to use Vector2i instead of two ints
Aaron Franke
2021-05-07
Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-04-05
Added missing `:` in gdscript example.
RoniPerson
2021-03-10
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-05
Docs: Port Code Examples to C# (R, S, T, U)
HaSa1002
2021-01-29
Docs: Fix TileMap::map_to_world description
kleonc
2021-01-22
Document shape metadata for `TileMap`
Andrii Doroshenko (Xrayez)
2020-10-27
Improved documentation for TileMap.cell_y_sort
Dustin Petersohn
2020-10-01
Link to demos from within the class reference
Aaron Franke
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