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Godot with FMOD integration
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TileMap.xml
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Author
2021-10-19
Implement TileMap patterns palette
Gilles Roudière
2021-10-10
Add modulate property to TileMap layers
kobewi
2021-10-04
Script interface improvements for test body motion
PouleyKetchoupp
2021-09-29
Improve TileMap physics for moving platforms and conveyor belts like movements
Gilles Roudière
2021-09-08
Tiles renames/bugfixing and documentation
Gilles Roudière
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-08-02
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-21
Implement atlas merging and tile proxies
Gilles Roudière
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-05-25
Restore a way to show collsion/navigation on TileMap.
Gilles Roudière
2021-05-07
Update TileMap to use Vector2i instead of two ints
Aaron Franke
2021-05-07
Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-04-05
Added missing `:` in gdscript example.
RoniPerson
2021-03-10
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-05
Docs: Port Code Examples to C# (R, S, T, U)
HaSa1002
2021-01-29
Docs: Fix TileMap::map_to_world description
kleonc
2021-01-22
Document shape metadata for `TileMap`
Andrii Doroshenko (Xrayez)
2020-10-27
Improved documentation for TileMap.cell_y_sort
Dustin Petersohn
2020-10-01
Link to demos from within the class reference
Aaron Franke
2020-08-31
Merge pull request #40993 from Calinou/doc-collision-layer-mask
Rémi Verschelde
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-08-18
Add defaults to tilemap set_cell function example
skyace65
2020-08-03
Reference the online documentation in collision layer/mask properties
Hugo Locurcio
2020-05-10
Rename various TileMap methods/properties for clarity and consistency
Hugo Locurcio
2020-04-24
doc: Fix parsing typed arrays in makerst.py
Rémi Verschelde
2020-04-03
clarify autotile_coord in docs
lucaslcode
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2019-11-02
finish TileMap docs
Jummit
2019-09-24
doc: Sync classref with current source
Rémi Verschelde
2019-07-15
doc: Sync classref with current source
Rémi Verschelde
2019-07-04
doc: Sync classref with current source
Rémi Verschelde
2019-07-02
Tilemap fix displaced textures and shapes and added center texture and compat...
Ranoller
2019-06-30
Fix uninitialized variables in Line2D, JSONParseResult and TileMap
Rémi Verschelde
2019-06-30
doc: Remove null default values that can't be determined
Rémi Verschelde
2019-06-30
doc: Remove hardcoded default values from descriptions
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-15
doc: Sync classref with current source
Rémi Verschelde
2019-04-05
Document TileMap's new 'set_cell' internal override capability
Michael Alexsander Silva Dias
2019-04-05
Merge pull request #27365 from Byteron/tile_map_negative_offset
Mariano Javier Suligoy
2019-04-05
added negative X and negative Y offset to TileMap
Aaron Winter
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2019-02-12
Clarified TileMap get_cell method behavior.
MidZik
2019-01-19
Docs: Fix TileMap::world_to_map description
Demiu
2018-12-27
doc: Sync classref with current source
Rémi Verschelde
2018-12-20
doc: Add missing commas after "If true/false"
Rémi Verschelde
2018-11-05
doc: Use HTTPS for docs.godotengine.org and point to latest branch
Rémi Verschelde
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