Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-23 | Add "dedicated server" export mode which can strip unneeded visual resources | David Snopek | |
2022-11-11 | Document Texture, CompressedTexture and Placeholder classes | Hugo Locurcio | |
2022-10-20 | Fix tp_canvas_item typo in _draw_rect_region | Richard Patching | |
2022-08-11 | [doc] Use "param" instead of "code" to refer to parameters | Andy Maloney | |
2022-08-08 | Rename the argument tag to param in XML documentation | Yuri Sizov | |
2022-06-07 | Remove image property of ImageTexture | kobewi | |
2022-03-10 | Discern between virtual and abstract class bindings | reduz | |
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved. | |||
2022-02-15 | Add an XML schema for documentation | Hugo Locurcio | |
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | |||
2021-09-20 | Don't generate empty doc sections and reduce code duplication | Aaron Franke | |
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | |
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | |||
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias | |
2021-04-04 | Fix misformatted documentation from #47435, #42827, #46991 | Yuri Sizov | |
2021-03-28 | Rename Texture.get_data() to get_image() | Marcel Admiraal | |
2020-11-17 | Describe `ImageTexture`, `Image` creation and usage | Andrii Doroshenko (Xrayez) | |
2020-11-04 | doc: Sync classref with current source + fixup some bindings | Rémi Verschelde | |
Includes various changes triggered by the refactoring of method bindings. | |||
2020-08-30 | Clarify get_data texture method | skyace65 | |
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde | |
A few extra renames for classes which were missed in last week's PRs. | |||
2020-02-17 | Fix GDCLASS for Texture2D/TextureLayered | Yuri Roubinsky | |
2020-02-12 | doc: Sync classref with current source | Rémi Verschelde | |
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer. |