Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias | |
2021-04-04 | Fix misformatted documentation from #47435, #42827, #46991 | Yuri Sizov | |
2021-03-28 | Rename Texture.get_data() to get_image() | Marcel Admiraal | |
2020-11-17 | Describe `ImageTexture`, `Image` creation and usage | Andrii Doroshenko (Xrayez) | |
2020-11-04 | doc: Sync classref with current source + fixup some bindings | Rémi Verschelde | |
Includes various changes triggered by the refactoring of method bindings. | |||
2020-08-30 | Clarify get_data texture method | skyace65 | |
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde | |
A few extra renames for classes which were missed in last week's PRs. | |||
2020-02-17 | Fix GDCLASS for Texture2D/TextureLayered | Yuri Roubinsky | |
2020-02-12 | doc: Sync classref with current source | Rémi Verschelde | |
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer. |