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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Texture.xml
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Author
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
Complete various class references
clayjohn
2019-06-30
doc: Remove hardcoded default values from descriptions
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-05-23
Change "Return" to "Returns" where necessary in XML documentation
Sean Heffernan
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-08-21
doc: Sync classref with current source
Rémi Verschelde
2018-07-09
mention load in texture class
toger5
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2018-01-12
Update docs
Bojidar Marinov
2017-12-10
doc: Sync classref with current source
Rémi Verschelde
2017-12-07
Added documentation for VisualServer
Grosskopf
2017-11-24
doc: Fix enum tags thanks to 2bc6db6
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-10-22
classref: Sync with current source
Rémi Verschelde
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky