Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-26 | doc: Sync classref with current source | Rémi Verschelde | |
Fix various missing arguments in bindings. | |||
2018-05-30 | Improve breakpoints and breakpoint gutter API in TextEdit | Gabriel Gavilan | |
Added breakpoint_gutter, is_breakpoint_gutter_enabled, set_breakpoint_gutter_enabled, get_breakpoints, remove_breakpoints. Fixed breakpoint_toggled signal not fierd when text is edited. Fixes #18026. | |||
2018-05-28 | Sync classref with current source | Rémi Verschelde | |
Also fix binding of Basis.slerp | |||
2018-05-15 | Fix missing registration for new param of TextEdit::cursor_set_line. | Pieter-Jan Briers | |
This caused Mono glue gen to fail and other bugs to appear (such as in Visual Script) | |||
2018-04-10 | doc: Sync classref with current source | Rémi Verschelde | |
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2018-01-12 | Update docs | Bojidar Marinov | |
[ci skip] | |||
2018-01-03 | doc: Sync classref with current source | Rémi Verschelde | |
2017-12-20 | Adds an option to move cursor with right click in TextEdit | MattUV | |
Fixes #14832 - Added an option in the editor settings/cursor to make the cursor move with right click. - If the option is activated (true by default), a right click will move the cursor before displaying context menu. - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it. - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click - The option is available in the script editor and the shader editor via the editor settings - The documentation has been updated with the new property, and a few other entries in TextEdit.xml. | |||
2017-12-16 | Bind TextEdit.deselect and update documentation | Rémi Verschelde | |
2017-12-10 | doc: Sync classref with current source | Rémi Verschelde | |
2017-12-07 | doc: Sync classref with current source | Rémi Verschelde | |
2017-11-24 | doc: Fix enum tags thanks to 2bc6db6 | Rémi Verschelde | |
2017-11-24 | doc: Remove setters and getters now exposed via properties/members | Rémi Verschelde | |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde | |
2017-11-24 | doc: Sync classref with current source | Rémi Verschelde | |
2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | |
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | |||
2017-11-13 | classref: Sync with current source | Rémi Verschelde | |
[ci skip] | |||
2017-11-12 | Made text in TextEdit a property. | Michael Alexsander Silva Dias | |
2017-11-11 | Added "is_readonly()" to TextEdit and made it a property. | Michael Alexsander Silva Dias | |
2017-11-11 | add context menu enable getters, setters, and properties in LineEdit and ↵ | Ian | |
TextEdit | |||
2017-10-24 | classref: Sync with current source | Rémi Verschelde | |
[ci skip] | |||
2017-10-21 | classref: Sync with current source | Rémi Verschelde | |
2017-09-13 | doc: Sync classref with current source | Rémi Verschelde | |
[ci skip] | |||
2017-09-12 | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | |
possible to save module files in module directories and the build system will recognize them. |