Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-08 | Fix Unicode URL link tags to render correctly. | follower | |
Change incorrect `[/code]` closing tags to `[/url]` tags. The `url` tags for the links to the Unicode code points information use `[/code]` rather than `[/url]` to close them. This results in the links being rendered incorrectly in the IDE--the entire rest of the documentation for each method gets turned into a giant underlined link. This issue was introduced in https://github.com/godotengine/godot/commit/a2271ba3bdaa5fab0f6518a2445b839d36e283eb. | |||
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | |
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | |||
2021-06-16 | Rename `is_valid_integer()` to `is_valid_int()` | Lightning_A | |
Method from `String` | |||
2021-06-03 | Rename `String.is_abs_path()` to `String.is_absolute_path()` | Hugo Locurcio | |
This is more consistent with `NodePath.is_absolute()`. | |||
2021-05-20 | Change behavior of String.right | Tomasz Chabora | |
2021-03-18 | doc: Sync classref with current source | Rémi Verschelde | |
And move GLTF docs to its module folder. | |||
2021-03-09 | Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization | Rémi Verschelde | |
Relaxes node name sanitization in gltf documents. | |||
2021-03-05 | Docs: Port Code Examples to C# (R, S, T, U) | HaSa1002 | |
* RenderingServer * RichTextEffect * SceneTree * SceneTreeTimer * ScriptCreateDialog * SpinBox * Sprite2D * StreamPeer * String * SurfaceTool * TextEdit * TileMap * Tree * Tween * UDPServer * UndoRedo Co-authored-by: Aaron Franke <arnfranke@yahoo.com> | |||
2021-02-24 | Relaxes Node naming constraints in glTF documents to match the Editor. | abaire | |
2021-01-28 | Unify URI encoding/decoding and add to C# | Aaron Franke | |
http_escape and percent_encode have been unified into uri_encode, and http_unescape and percent_decode have been unified into uri_decode. | |||
2021-01-28 | Make hex_to_int and bin_to_int handle the prefix automatically | Aaron Franke | |
Also add BinToInt to C# | |||
2021-01-26 | Renamed String.ord_at to unicode_at | Yuri Roubinsky | |
2021-01-10 | Clarify `lstrip()/rstrip()` methods in `String` for removed characters | Andrii Doroshenko (Xrayez) | |
2021-01-04 | doc: Sync classref with current source | Rémi Verschelde | |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal | |
2020-11-10 | doc: Sync classref to add operators after #43419 | Rémi Verschelde | |
2020-11-09 | Variant: Sync docs with new constructors, fixups after #43403 | Rémi Verschelde | |
Change DocData comparators for MethodDoc and ArgumentDoc to get a better ordering of constructors. | |||
2020-11-04 | doc: Sync classref with current source + fixup some bindings | Rémi Verschelde | |
Includes various changes triggered by the refactoring of method bindings. | |||
2020-10-01 | Merge pull request #42435 from Calinou/doc-string-is-valid-ip-address | Rémi Verschelde | |
Improve the `String.is_valid_ip_address()` documentation | |||
2020-09-30 | Improve the `String.is_valid_ip_address()` documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4097. | |||
2020-09-30 | Improve the String comparison methods' documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4096. | |||
2020-09-03 | [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. | bruvzg | |
2020-08-31 | Add link titles for all links in the class reference | Hugo Locurcio | |
This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.) | |||
2020-07-29 | Document how to perform advanced string splitting using RegEx | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3607. | |||
2020-07-27 | Improve the Object, Reference and Resource class documentations | Hugo Locurcio | |
2020-07-15 | Document which escape sequences are supported by `String.c_unescape()` | Hugo Locurcio | |
See https://github.com/godotengine/godot/issues/38716. | |||
2020-07-04 | Merge pull request #40103 from Calinou/doc-fix-string-capitalize | Rémi Verschelde | |
Fix `String.capitalize()` description to follow camelCase changes | |||
2020-07-03 | Fix `String.capitalize()` description to follow camelCase changes | Hugo Locurcio | |
This closes #40093. | |||
2020-07-03 | Remove String::find_last (same as rfind) | Stijn Hinlopen | |
2020-06-23 | Clarify what a string being empty means | Meriipu | |
Should close https://github.com/godotengine/godot-docs/issues/2432 | |||
2020-06-12 | Document the `in` operator in String, Array and Dictionary classes | Hugo Locurcio | |
This also clarifies the `in` operator behavior in Object. | |||
2020-05-11 | doc: Sync classref with current source | Rémi Verschelde | |
2020-05-09 | GDScript: Add join method on String | Mateo Kuruk Miccino | |
Docs: Add join on String.xml | |||
2020-03-09 | DocData: Fix serialization of Variant default values | Rémi Verschelde | |
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com> | |||
2020-02-25 | doc: Sync classref for Packed{Int,Float}{32,64}Array additions | Rémi Verschelde | |
2020-02-25 | Update docs and bindings for new integer vector types | Rémi Verschelde | |
2020-02-22 | doc: Sync classref with StringName/Callable changes | Rémi Verschelde | |
2020-02-18 | doc: Sync classref with current source | Rémi Verschelde | |
Handle removal of Pool*Array types and other recent changes. | |||
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2019-11-17 | Implement `Node::get_process_priority()` and its associated property | Hugo Locurcio | |
This closes #33660. | |||
2019-11-13 | Merge pull request #33591 from zaksnet/fix-string-docs-split | Rémi Verschelde | |
Fix split/rsplit docs | |||
2019-11-13 | Fix split/rsplit docs | Zak | |
2019-11-07 | Clarify that String.insert returns a copy | Rémi Verschelde | |
Supersedes and closes #32620. | |||
2019-10-04 | Bind the `String::humanize_size` method | Andrii Doroshenko (Xrayez) | |
The method signature is also changed to use `uint64_t` instead of `size_t` for it to be Variant-compatible. | |||
2019-09-24 | doc: Fix parsing of self-closing XML tags | Rémi Verschelde | |
Follow-up to #31925, `<member />` tags just before `</members>` would cause a parsing issue, and we'd never notice that we're no longer parsing members. Also added space before closing `/>`. | |||
2019-09-03 | Create a GDScript String function repeat | Bhupendra Aole | |
Fixes #30610 | |||
2019-07-29 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-23 | Added count method to String | Chaosus | |
2019-07-08 | Merge pull request #30412 from Larpon/docs/string-hex_to_int-improve | Rémi Verschelde | |
Improve hex_to_int documentation |