index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
doc
/
classes
/
StaticBody.xml
Age
Commit message (
Expand
)
Author
2020-02-12
Remove deprecated PhysicsBody friction and bounce parameters
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Remove mention of nonexistent StaticBody simulated motion mode
Hugo Locurcio
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2019-10-06
[DOC] Add missing physics_material_override descriptions
Chris Bradfield
2019-07-15
doc: Sync classref with current source
Rémi Verschelde
2019-06-30
doc: Mark PhysicsBody bounce/friction as deprecated
Rémi Verschelde
2019-06-30
doc: Remove null default values that can't be determined
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2019-01-07
doc: Fix wrong references found by new makerst.py
Rémi Verschelde
2018-07-26
doc: Sync classref with current source
Rémi Verschelde
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2017-11-24
doc: Remove setters and getters now exposed via properties/members
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-09-13
doc: Sync classref with current source
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky