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path: root/doc/classes/Skeleton3D.xml
AgeCommit message (Collapse)Author
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2021-06-03Update documentation for Transform3DAaron Franke
2021-05-24Unexpose methods and property for binding children to BonesMarcel Admiraal
2021-05-08Fixes the SkeletonIK twisting issue by using the skeleton global pose ↵TwistedTwigleg
without overrides
2021-04-04Fix misformatted documentation from #47435, #42827, #46991Yuri Sizov
2021-03-19class reference proofreadingPaul Joannon
2020-10-01Link to demos from within the class referenceAaron Franke
2020-07-23Fix presumed copy/paste error: "Returns" -> "Sets"follower
I might be going out on a limb here... :D
2020-07-21Fix spelling & grammar in comments, docs, and messagesAndy Maloney
2020-06-15Made low level changes to the Skeleton3D class and Skeleton3D inspector. ↵TwistedTwigleg
Changes listed below: * Added helper functions to Skeleton3D for converting transforms from bone space to global space, and vice versa. * Updated the Skeleton3D class reference. * Changed the icon used for bones in the Skeleton3D inspector to use BoneAttachement3D's icon. * Changed the Skeleton3D inspector to use EditorPropertyTransform and EditorPropertyVector3 when possible. * Placed the Transform/Matrix for each bone in a sub-section, so it is visually similar to the Node3D inspector.
2020-06-04doc: Sync classref with current sourceRémi Verschelde
2020-04-24doc: Fix parsing typed arrays in makerst.pyRémi Verschelde
`Type[]` typed arrays will link to `Type`, as it's likely the most interesting information for the user. And sync classref with current source.
2020-03-30doc: Update classref with node renamesRémi Verschelde
A few extra renames for classes which were missed in last week's PRs.