Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-09-20 | Don't generate empty doc sections and reduce code duplication | Aaron Franke | |
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | |
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | |||
2021-06-12 | Consistently prefix bound virtual methods with _ | kobewi | |
2020-10-11 | Update SyntaxHighlighter documentation | Paulb23 | |
2020-09-19 | add description for ScriptEditor.open_script_create_dialog() | Leleat | |
2020-07-15 | doc: Sync classref with current source | Rémi Verschelde | |
2020-04-22 | Document how some editor classes should be accessed as singletons only | Hugo Locurcio | |
This closes #37687. | |||
2020-03-13 | Add LOTS of missing docs | Tomasz Chabora | |
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2019-04-30 | Merge pull request #27870 from mawenzy/pr_gotoline | Rémi Verschelde | |
Bind goto_line function for Script Editor | |||
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-16 | Bind goto_line function for Script Editor #9153 | mawenzy | |
- added doc for ScriptEditor:goto_line | |||
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2018-08-31 | update class docs | Kelly Thomas | |
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2018-01-03 | doc: Sync classref with current source | Rémi Verschelde | |
2017-12-16 | Bind TextEdit.deselect and update documentation | Rémi Verschelde | |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde | |
2017-11-15 | doc: Sync classref with current source | Rémi Verschelde | |
2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | |
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | |||
2017-09-12 | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | |
possible to save module files in module directories and the build system will recognize them. |